Languages in GURPS
I've always enjoyed the study of languages. I even almost applied to study linguistics at a local linguistic university, but at the last moment decided that engineering would give me a better chance to find a job. My love of all language-related things extends to tabletop gaming as well. When I read the D&D supplements and, for example, see that treants or worgs have their own language, I always think of various translation-related situations or why would anyone who does not belong to these races learn this language. I remember that when I was playing D&D 3.0 as a kid, I had a huge list of languages, believing that every race must have its own languages. It did not make sense to me that, for example, frost giants and fire giants speak the same Giant language despite living in diametrically opposed environments and probably not ever being in contact. My players did not like it, but we still had some amusing situations that have arisen from it (the one I remember the most clear is a player taking the Giant Eagle language randomly as a joke, but it coming in handy later in the game). Only yesterday I found out that that's actually how languages worked before D&D 3.0 - in AD&D every sapient species had their own language. So, let's take a dive into the linguistics of GURPS.