Sci-Fi Worldbuilding: Macerid Territories
And now we create a mostly antagonistic faction of insectile aliens. These aggressive arthropods do not have a hive mind, like many similar species in other sources, and are not a faceless menace, but tyranids from Warhammer 40,000 or, to some degree, zergs from Starcraft. They hostility and possession of a very rare resource can create opportunities for adventures or military campaigns, if we want to use GURPS Mass Combat. As a racial template, the macerids are cheap, but unremarkable. You probably have noticed that none of the racial templates so far have any adjustments to the primary or secondary attributes, and it is intentional, but will probably end soon.