Sometimes I get an urge to make some GURPS content, be it something original, or something converted from another system/media. Maybe if I post it here, it will be useful not only to me. Keep in mind that I'm not a native English speaker and please forgive any mistakes.
Sunday 28 February 2021
Monsters: Gorgons
Saturday 27 February 2021
Psionics: Wall of Ectoplasm
Psionics: Wall of Ectoplasm
Friday 26 February 2021
Sorcery: Assorted Spells IX
Sorcery: Assorted Spells IX
Wednesday 24 February 2021
Tuesday 23 February 2021
Monsters: Demons
Monsters: Demons
Monday 22 February 2021
Monsters: Abyssal Demons
Monsters: Abyssal Demons
Sunday 21 February 2021
Monster: Abyssal Eviscerator
Monster: Abyssal Eviscerator
By S. Tappin |
Saturday 20 February 2021
Monster: Abyssal Drake
Monster: Abyssal Drake
Friday 19 February 2021
Monsters/NPCs: Planetouched Warriors
Monsters/NPCs: Planetouched Warriors
Thursday 18 February 2021
Arena: Hook Swords and Macuahuitls
Arena: Hook Swords and Macuahuitls
Wednesday 17 February 2021
Ultra-Tech: Hydrosuits
Ultra-Tech: Hydrosuits
Hydrosuits
are water-filled suits for moving about in air or vacuum. They were mentioned
in GURPS Space and given their own
skill specialization, but there was never any examples. They are used by aquatic
beings who want to explore other environments. All hydrosuits include some kind
of powered exoskeleton that increases the wearer’s DR against swung melee
attacks, falls, and collisions. Depending on the user’s body morphology, the
hydrosuit may have two, four, or more mechanical legs to be used for locomotion
on land. If the wearer has no arms or other organs that can be used for
manipulation, the suit can be outfitted with mechanical arms. Mechanical limbs
require the wearer to connect to the suit via a neural interface.
All
hydrosuits require Hydrosuit skill to use.