Monday, 9 December 2019

Monster: Ulitharid

Monster: Ulitharid

Ulitharids are bigger, stronger, smarter, and more ill-tempered illithids. Thankfully, they are quite rare too. Also, they have two additional long tentacles.

 

Ulitharid [Lords of Madness, page 158]

623 points
Attribute Modifiers: ST+7 (Size Modifier, -10%) [63]; IQ+5 [100]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Per-2 [-10]; Will+1 [5].
Advantages: DR 2 (Tough Skin, -40%) [6]; Extra Attack 1 [25]; Infravision [10]; Nictitating Membrane 1 [1]; Reduced Consumption 1 [2]; Resistant to Psionics (+8) [15]; Sharp Teeth [1]; Slippery 3 [6].
    Dissolving Enzyme: Corrosion Attack 2d (Accessibility, Can only be delivered with mouth tentacles, -10%; Costs Fatigue, 2 FP, -10%; Melee Attack, Reach C, Cannot Parry, -35%; Nuisance Effect, Effect decreases depending on the number of tentacles, -5%; Takes Extra Time 1, -10%) [6].
    Mouth Tentacles [60]: Extra Arms 4 (Extra-Flexible, +50%; Short, -50%; Weak, 1/2 ST, -25%) [30] + Extra Arms 2 (Extra-Flexible, +50%) [30].
Disadvantages: Callous [-5]; Dependency (Brain of a sapient creature; Occasional; Monthly) [-20]; Hard of Hearing [-10]; Intolerance (Non-illithids) [-10]; Megalomania [-10]; No Sense of Smell/Taste (No Smell only, -50%) [-2]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5]; Social Stigma (Monster) [-15].
Features: Night Vision 7.
Racial Psionic Abilities: Aspect 3 [12]; Autoteleport 4 [50]; Combat Sense 1 [24]; Levitation 1 [14]; Mental Blow 4 [28]; Mental Stab 3 [52]; Mental Surgery 1 [10]; Mind Shield 2 [8]; Psi Sense 2 [13]; Suggestion 3 [30]; Telereceive 3 [42]; Telespeak 3 [39]; TK Grab 10 [70].
Racial Psionic Skills: Aspect (H) Will-2 [1]; Autoteleport (H) IQ-2 [1]; Combat Sense (H) IQ-2 [1]; Levitation (H) IQ-2 [1]; Mental Blow (H) Will-2 [1]; Mental Stab (H) Will-2 [1]; Mental Surgery (H) IQ-2 [1]; Mind Shield (H) Will-2 [1]; Psi Sense (H) Per-2 [1]; Suggestion (H) IQ-2 [1]; Telereceive (H) IQ-2 [1]; Telesend (H) IQ-2 [1]; TK Grab (H) IQ-2 [1].
Creature Type: Aberration.

Knowing Your Own Strength [620]
Replace ST+7 (Size Modifier, -10%) [63] with ST+6 [60]

 

Sapient-Only Telepathy [-20]
Mental Blow 4 [28] -> Mental Blow 4 [27]
Mental Stab 3 [52] -> Mental Stab 3 [49]
Suggestion 3 [30] -> Suggestion 3 [25]
Telereceive 3 [42] -> Telereceive 1 [37]
Telespeak 3 [39] -> Telespeak 3 [33]

Typical Stats

ST:

17 (KYOS: 16)

HP:

17 (KYOS: 16)

Speed:

6

DX:

11

Will:

18

Move:

6

IQ:

17

Per:

15

 

 

HT:

13

FP:

13

SM:

+1

Dodge:

9

Parry:

8 (unarmed)

DR:

2* (tough skin)

    Punch (11): thrust 1d+1 crushing (KYOS: 2d-1 crushing), Reach C-1.
    Tentacles (11): The ulitharid has four short tentacles that encircle its mouth and two long tentacles. The four short tentacles are treated as four short arms with Reach C and effective ST of 8. The ulitharid can use short tentacles to attack for 1d-4 crushing damage (KYOS: 1d-5 crushing damage), but usually uses the tentacles for grappling and manipulating objects. The two long tentacles have full ST, Reach C-1, and deal 1d+1 crushing (KYOS: 2d-1 crushing) damage. The tentacles are considered to be “off-hands” for the purpose of penalties, but not for the purpose of determining the arc of attack.
    Dissolving Enzyme (11): The mouth tentacles have ducts that can transmit a powerful dissolving enzyme. This takes time – the mind flayer must first perform a Ready maneuver, and only then follow-up with a Reach C melee attack with one or more of its tentacles. If it succeeds, it deals 2d corrosion damage. If it only has three tentacles in contact with the victim, then decrease it by 25%; if it only has two tentacles in contact with the victim, then decrease it by 50%; if it only has one tentacle in contact with the victim, then decrease it by 75%. Usually, the mind flayer uses this attack when grappling the skull with all four tentacles to corrode its way through the skull and extract the brain. Each use costs 2 FP.

    Traits: Bad Temper (9); Callous; Dependency (Brain of a sapient creature; Occasional; Monthly); Extra Attack 1; Hard of Hearing; Infravision; Intolerance (Non-illithids); Megalomania; Nictitating Membrane 1; Night Vision 7 (-7 is the native illumination level); No Sense of Smell/Taste (No Smell only); Odious Racial Habit (Eats sapient beings); Reduced Consumption 1; Resistant to Psionics (+8); Selfish (12); Slippery 3; Social Stigma (Monster).
    Psionic Abilities: Aspect 3; Autoteleport 4; Combat Sense 1; Levitation 1; Mental Blow 4; Mental Stab 3; Mental Surgery 1; Mind Shield 2; Psi Sense 2; Suggestion 3; Telereceive 3; Telespeak 3; TK Grab 10.
    Skills: Brainwashing/TL3-14; Expert Skill (Psionics)-14; Interrogation-14; Intimidation-14; Research/TL3-14; Thaumatology-14.
    Psionic Skills: Aspect-18; Autoteleport-17; Combat Sense-17; Levitation-17; Mental Blow-18; Mental Stab-18; Mental Surgery-18; Mind Shield-18; Psi Sense-16; Suggestion-17; Telereceive-17; Telesend-17; TK Grab-17.
    Creature Type: Aberration.

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