Tuesday, 10 December 2019

Monster: Mind Flayer Vampire

Monster: Mind Flayer Vampire

The mind flayer vampire is a special kind of undead that is unlike the normal vampires. It is feral and requires both fresh blood and brains to survive.

 

Mind Flayer Vampire [Lords of Madness, page 160]

314 points
Attribute Modifiers: ST+4 [40]; DX+3 [60]; IQ-2 [-40]; HT+2 [20].
Advantages: Clinging [20]; Combat Reflexes [15]; Danger Sense [15]; DR 2 (Tough Skin, -40%) [6]; DR 5 (Bane, Magical Silver Weapons, -1; Tough Skin, -40%) [14]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Infravision [10]; Injury Tolerance (Unliving) [20]; Magic Resistance 2 (Improved, +150%) [10]; Regeneration (Regular) [25]; Resistant to Turning (+3) [1]; Sharp Teeth [1]; Unaging [15].
    Dissolving Enzyme: Corrosion Attack 2d (Accessibility, Can only be delivered with mouth tentacles, -10%; Costs Fatigue, 2 FP, -10%; Melee Attack, Reach C, Cannot Parry, -35%; Nuisance Effect, Effect decreases depending on the number of tentacles, -5%; Takes Extra Time 1, -10%) [6].
    Elemental Resistance (C,E): DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Cold, Electricity, -35%; Tough Skin, -40%) [14].
    Mouth Tentacles: Extra Arms 4 (Extra-Flexible, +50%; Short, -50%; Weak, 1/2 ST, -25%) [30].
Disadvantages: Appearance (Monstrous; Universal, +25%) [-25]; Callous [-5]; Draining (Humanoid Blood; Illegal) [-10]; Hard of Hearing [-10]; No Sense of Smell/Taste (No Smell only, -50%) [-2]; Selfish (12) [-5]; Social Stigma (Dead) [-20]; Uncontrollable Appetite (12) (Brains) [-15]; Uncontrollable Appetite (12) (Human Blood) [-15]; Vulnerability (Silver, x2) [-10].
Features: Sterile.
Racial Psionic Abilities: Mental Blow 4 [28]; Telespeak 3 [39].
Racial Psionic Skills: Mental Blow (H) Will-2 [1]; Telespeak (H) IQ-2 [1].
Creature Type: Undead.

Sapient-Only Telepathy [-7]
Mental Blow 4 [28] -> Mental Blow 4 [27]
Telespeak 3 [39] -> Telespeak 3 [33]

Typical Stats

ST:

14

HP:

14

Speed:

6.25

DX:

13

Will:

8

Move:

6

IQ:

8

Per:

8

 

 

HT:

12

FP:

12

SM:

+0

Dodge:

10

Parry:

11 (unarmed)

DR:

2* (tough skin), 5* (tough skin, not vs. magical silver weapons), 5 (vs. cold and electricity)

    Punch (15): thrust 1d crushing (KYOS: 1d+1 crushing), Reach C.
    Tentacles (15): The mind flayer has four short tentacles that encircle its mouth. These are treated as four short arms with Reach C and effective ST of 7. The mind flayer can use tentacles to attack for 1d-3 crushing damage (KYOS: 1d-5 crushing damage), but usually uses the tentacles for grappling and manipulating objects. The tentacles are considered to be “off-hands” for the purpose of penalties, but not for the purpose of determining the arc of attack.
    Dissolving Enzyme (15): The mouth tentacles have ducts that can transmit a powerful dissolving enzyme. This takes time – the mind flayer must first perform a Ready maneuver, and only then follow-up with a Reach C melee attack with one or more of its tentacles. If it succeeds, it deals 2d corrosion damage. If it only has three tentacles in contact with the victim, then decrease it by 25%; if it only has two tentacles in contact with the victim, then decrease it by 50%; if it only has one tentacle in contact with the victim, then decrease it by 75%. Usually, the mind flayer uses this attack when grappling the skull with all four tentacles to corrode its way through the skull and extract the brain. Each use costs 2 FP.

    Traits: Appearance (Monstrous; Universal); Callous; Clinging; Combat Reflexes; Danger Sense; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Draining (Humanoid Blood; Illegal); Hard of Hearing; Immunity to Metabolic Hazards; Infravision; Injury Tolerance (Unliving); Magic Resistance 2 (Improved); No Sense of Smell/Taste (No Smell only); Regeneration (Regular); Resistant to Turning (+3); Selfish (12); Social Stigma (Dead); Sterile; Unaging; Uncontrollable Appetite (12) (Brains); Uncontrollable Appetite (12) (Human Blood); Vulnerability (Silver, x2).
    Psionic Abilities: Mental Blow 4; Telespeak 3.
    Skills: Brawling-15; Stealth-15.
    Psionic Skills: Mental Blow-12; Telespeak-12.
    Creature Type: Undead.


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