Monster: Lillend
Lillend [Monster Manual, page 168]
Attribute Modifiers: ST+4 (Size Modifier, -20%) [32]; DX+2 [40]; HT+1 [10].
Secondary Characteristic Modifiers: SM+2; HP+10 (Size Modifier, -20%) [16]; Will+1 [5]; Per+1 [5]; Basic Move -2 [-10].
Advantages: Amphibious [10]; Appearance (Beautiful/Handsome) [12]; Constriction Attack [15]; DR 3 (Flexible, -20%; Partial, Serpentine Parts, -10%) [11]; Doesn’t Breathe (Gills, -50%) [10]; Doesn’t Eat or Drink [10]; Filter Lungs [5]; Flight (Cannot Hover, -15%; Winged, -25%) [24]; Gifted Artist 3 [15]; Immunity to Poison [15]; Infravision [10]; Lifting ST 10 (Size Modifier, -20%) [24]; Musical Ability 3 [15].
Fire Resistance: DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [13].
Spell-Like Abilities (Alternative Abilities) [68]:
Fascinating Song 3 [36/5=8];
Inspire Competence 3 [60].
Disadvantages: Intolerance (Fiends) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Vulnerability (Axiomatic Weapons, x2) [-10]; Vulnerability (Unholy Weapons, x2) [-10].
Perks: Anarchic Touch [1]; Holy Touch [1]; Scales [1].
Quirks: Intolerance (Modrons) [-1].
Features: No Legs (Slithers); Uses weapons made for SM+0 creatures.
Creature Type: Outsider (Chaotic, Good).
Knowing Your Own Strength [380] |
Typical Stats
ST: |
24 |
HP: |
24 |
Speed: |
5.75 |
DX: |
12 |
Will: |
13 |
Move: |
3 ground, 3 water, 11 air (cannot hover) |
IQ: |
12 |
Per: |
13 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+2 |
Dodge: |
8 |
Parry: |
10 (unarmed) |
DR: |
3* (serpentine parts), 5 (vs. fire) |
Coil (14): Wrestling at DX+2 gives the lillend effective ST 26 for the purpose of grappling. Usually it grabs the torso, then employs Constriction Attack.
Spell-Like Abilities (Alternative Abilities):
Fascinating Song 3 (13);
Inspire Competence 3 (13).
Traits: Amphibious; Anarchic Touch; Appearance (Beautiful/Handsome); Doesn’t Breathe (Gills); Doesn’t Eat or Drink; Filter Lungs; Flight (Cannot Hover; Winged); Gifted Artist 3; Holy Touch; Immunity to Poison; Infravision; Intolerance (Fiends); Intolerance (Modrons); Lifting ST 10; Musical Ability 3; No Legs (Slithers); Pacifism (Cannot Harm Innocents); Scales; Uses weapons made for SM+0 creatures; Vulnerability (Axiomatic Weapons, x2); Vulnerability (Unholy Weapons).
Skills: Brawling-14; Innate Attack (Gaze)-14; Musical Composition-17; Musical Influence-15; Musical Instrument (Lyre)-17; Wrestling-14.
Creature Type: Outsider (Chaotic, Good).
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