Martial Art: Guali Pianil
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Let's imagine what the anti-neogi unarmed tactics would look like. The neogi are SM-2 creatures with DR 1 and low ST, but their claws and teeth are poisonous. Extra Legs grant them stability. Their long necks present a tempting target and their low profile allows to target hit locations usually unavailable due to limited vertical reach. Let's base the style on these assumptions.
Strong-hitting techniques are usually based on Karate. Wrestling would be a nice grappling skill in this situation. Mind Block is a rarely used skill that would make sense for a rebellious slave of a psionic being to have. Let's make these 3 skills required for the style.
Axe Kick is a damage-increasing technique based on Karate. Lifting a leg and smashing a neogi chitinous skull with your heel sounds cool, so let's add Axe Kick and Targeted Attack (Axe Kick/Skull) to the technique list.
Choke Hold, Head Lock, and Neck Snap look like good Wrestling-based techniques for this style. Knee Strike is good for grabbing the head and smashing it against the knee. At last, Stamp Kick should allow targeting more hit locations when used against SM-2 creatures. Let's add them to the list.
Looking at the cinematic techniques, I can't see much useful for this style. Piledriver could be good, so let's add at least that.
Let's take a look at the perks. Improvised Weapons (Karate) to use improvised fist loads sounds good for a slave that has to use whatever he can find to combat his masters. Technique Mastery (Axe Kick) looks good to make the Axe Kick a signature move of the style. Same with Technique Master (Choke Hold).
Optional traits should include increased DX and ST, Resistant to Disease, Resistant to Mind Control, Resistant to Poison, High Pain Threshold, Combat Reflexes. Here's the result.
Guali Pianil – 4 points
Guali Pianil, or “chitin breaker” in Wood Elven, is a martial art
developed by wood elven slaves to combat their neogi slavemasters. It is based
on neck snapping, chokeholds, and strong kicks. Its signature move is sitamiil, or “wood hammer” in the native
language of the wood elves, - an Axe Kick delivered to the skull.
Skills: Karate; Mind Block; Wrestling.
Techniques: Axe Kick; Choke Hold; Head Lock; Knee Strike; Neck Snap;
Stamp Kick; Targeted Attack (Axe Kick/Skull).
Cinematic Techniques: Piledriver.
Perks: Improvised Weapons (Karate); Technique Mastery (Axe Kick);
Technique Master (Choke Hold).
Optional Traits
Primary Characteristics: Improved ST and DX.
Secondary
Characteristics: Improved Basic Speed.
Advantages: Combat Reflexes; High Pain Threshold; Resistant to
Disease; Resistant to Mind Control; Resistant to Poison.
Disadvantages: Code of Honor; Sense of Duty.
Skills: Body Control; Meditation; Mental Strength.
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