Friday 15 September 2017

Monster: Barghest

Monster: Barghest

A barghest is a lupine fiend that can take the shape of a wolf or a goblin. In its natural form, it resembles a goblin–wolf hybrid with terrible jaws and sharp claws. Barghests come into the world to feed on blood and souls and thus grow stronger.

 

Barghest [Monster Manual, page 22]

 
126 points
Attribute Modifiers: ST+4 [40]; DX+1 [20]; HT+2 [20].
Secondary Characteristic Modifiers: Basic Speed +0.25 [5]; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 2 (Tough Skin, -40%) [6]; Discriminatory Smell [15]; Doesn’t Eat or Drink [10]; Extended Lifespan 1 [2]; Infravision [10]; Sharp Claws [5]; Sharp Teeth [1].
    Blood Drain: Leech 1 (Blood Agent, -40%; Heals FP, +60%; Magical, -10%) [28].
    Change Shape [28]: Alternate Form (Goblin; Magical, -10%) [14] + Alternate Form (Wolf; Magical, -10%) [14].
    Howl of Despair: Terror (Hearing; Despair; Magical, -10%) [27].
Disadvantages: Appearance (Hideous) [-16]; Bad Grip 1 [-5]; Bloodlust (12) [-10]; Callous [-5]; Horizontal [-10]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5]; Social Stigma (Monster) [-15]; Uncontrollable Appetite (12) (Souls) [-15]; Vulnerability (Holy Weapons, x2) [-10].
Perks: Axiomatic Touch [1]; Eaten beings cannot be resurrected [1]; Fur [1]; Unholy Touch [1].
Features: Born Biter 2.
Notes: Size 2 hexes.
Creature Type: Outsider (Evil, Lawful).
 
Typical Stats - Barghest

ST:

14

HP:

14

Speed:

6

DX:

11

Will:

10

Move:

8

IQ:

10

Per:

10

 

 

HT:

12

FP:

12

SM:

+0

Dodge:

10

Parry:

N/A

DR:

2* (tough skin)

    Sharp Teeth (13): thrust 1d cutting (KYOS: 1d+2 cutting), Reach C.
    Sharp Claws (13): thrust 1d cutting (KYOS: 1d+2 cutting), Reach C.
    Blood Drain: The barghest can drain the victim’s life if the victim is helpless (pinned, stunned, unconscious, etc.), grappled, or willing. If he is wearing armor, the barghest’s biting damage must penetrate its DR. Once the barghest has bitten through the victim’s DR, he can drain 1 HP per second from him. For every 3 HP stolen, the barghest heals 1 HP or 1 FP (his choice). He cannot raise his HP or FP above normal this way.
    Change Shape: The barghest can shapeshift into a goblin or a wolf (p. B458). The process takes 10 seconds.
    Howl of Despair: The barghest may take a Ready maneuver to emit a howl. Any creature that hears it must roll a Fright Check using the Despair table (Pyramid #3-92, p. 29). If a victim succeeds at his Fright Check, he will be unaffected by this ability for one hour.
 
    Traits: Appearance (Hideous); Axiomatic Touch; Bad Grip 1; Bloodlust (12); Born Biter 2; Callous; Combat Reflexes; Discriminatory Smell; Doesn’t Eat or Drink; Eaten beings cannot be resurrected; Extended Lifespan 1; Fur; Horizontal; Infravision; Odious Racial Habit (Eats sapient beings); Selfish (12); Social Stigma (Monster); Uncontrollable Appetite (12) (Souls); Unholy Touch; Vulnerability (Holy Weapons, x2).
    Skills: Brawling-13; Stealth-13; Tracking-13.
    Notes: Size 2 hexes.
    Creature Type: Outsider (Evil, Lawful).
 
Typical Stats – Greater Barghest

ST:

17

HP:

16

Speed:

6.25

DX:

12

Will:

12

Move:

8

IQ:

11

Per:

12

 

 

HT:

13

FP:

13

SM:

+1

Dodge:

10

Parry:

N/A

DR:

4* (tough skin)

    Sharp Teeth (14): thrust 1d+2 cutting (KYOS: 2d+2 cutting), Reach C.
    Sharp Claws (14): thrust 1d+2 cutting (KYOS: 2d+2 cutting), Reach C-1.
    Blood Drain: The barghest can drain the victim’s life if the victim is helpless (pinned, stunned, unconscious, etc.), grappled, or willing. If he is wearing armor, the barghest’s biting damage must penetrate its DR. Once the barghest has bitten through the victim’s DR, he can drain 1 HP per second from him. For every 3 HP stolen, the barghest heals 1 HP or 1 FP (his choice). He cannot raise his HP or FP above normal this way.
    Change Shape: The barghest can shapeshift into a goblin or a wolf (p. B458). The process takes 10 seconds.
    Howl of Despair: The barghest may take a Ready maneuver to emit a howl. Any creature that hears it must roll a Fright Check using the Despair table at -2 (Pyramid #3-92, p. 29). If a victim succeeds at his Fright Check, he will be unaffected by this ability for one hour.
 
    Traits: Appearance (Hideous); Axiomatic Touch; Bad Grip 1; Bloodlust (12); Born Biter 2; Callous; Combat Reflexes; Discriminatory Smell; Doesn’t Eat or Drink; Eaten beings cannot be resurrected; Extended Lifespan 1; Fur; Horizontal; Infravision; Odious Racial Habit (Eats sapient beings); Selfish (12); Social Stigma (Monster); Uncontrollable Appetite (12) (Souls); Unholy Touch; Vulnerability (Holy Weapons, x2).
    Skills: Brawling-14; Stealth-14; Tracking-14.
    Notes: Size 3 hexes.
    Creature Type: Outsider (Evil, Lawful).
 

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