Thursday 12 January 2017

Sorcery/Treasure: Sorcerous Alchemy

Sorcery/Treasure: Sorcerous Alchemy

GURPS has many alchemy systems, from the one in GURPS Magic to the one from GURPS Fantasy-Tech 1. All of them have their good sides and bad sides, but one of the systems does not even have any sample potions - GURPS Sorcery. Here I tried to make some elixirs using the system. They ended up being very expensive! For comparison - a potion of minor healing using alchemy from GURPS Magic costs only $120.

Elixirs can be made singularly (S) or in batches. For simplicity assume that NPCs work in batches of five (B).
Elixirs can be of three types: drinkable (D), grenade (G), and utility (U). See GURPS Dungeon Fantasy 1 – Adventurers, p. 28 for more info. Letter “h” means that the elixir can be made with Herb Lore. Letter “H” means that the elixir can be made only with Herb Lore.
Sources: S – GURPS Thaumatology – Sorcery; PW – GURPS Sorcery – Protection & Warning Spells.

Elixir
Spell
Source
Type
Cost
TL 3 (B)
TL 8 (B)
TL 3 (S)
TL 8 (S)
Animal Repellent
Repel Animals 1
S14
GH
$3,940
$16,160
$6,500
$25,600
Druid’s Bane
Blight 1
S23
Gh
$3,940
$16,160
$5,860
$23,240
Grease Grenade
Grease 1
S22
G
$3,940
$16,160
$5,860
$23,240
Liquid Light
Light 1
S19
G
$1,340
$5,920
$1,980
$8,280
Oil of Balding
Haircut
S14
Uh
$1,340
$5,920
$1,980
$8,280
Oil of Magic Detection
Detect Magic
S19
U
$700
$3,560
$1,340
$5,920
Oil of Sharpness
Penetrating Weapon 1
S16
U
$3,940
$16,160
$5,860
$23,240
Potion of Clarity
Relieve Madness
S17
Dh
$1,340
$5,920
$1,340
$5,920
Potion of Minor Healing
Minor Healing
S17
Dh
$2,620
$10,640
$4,580
$18,520
Potion of Petrification
Flesh to Stone
S15
D
$5,220
$20,880
$8,460
$33,480
Potion of Smell Removal
No-Smell
S13
Dh
$5,220
$20,880
$8,460
$33,480
Potion of Tongues
Gift of Tongues
S14
D
$2,620
$10,640
$3,940
$16,160
Potion of Wind Breath
Air Jet 2
S12
D
$1,340
$5,920
$1,980
$8,280

Animal Repellent (GH): When thrown, the elixir produces a 2-yard cloud that repels animals for 50 minutes as per the Repel Animals 1 spell.
Druid’s Bane (Gh): When thrown, the elixir makes all inanimate plants within a 2-yard area weak and frail as per the Blight 1 spell.
Grease Grenade (G): When thrown, the elixir makes a 2-yard patch of ground extremely slippery for 30 seconds as per the Grease 1 spell.
Liquid Light (G): When thrown, the elixir creates a 10-yard area of full daylight for 1 minute as per the Light 1 spell.
Oil of Balding (Uh): When applied to the head’s skin, this oil makes all hair fall off. Hair will grow back naturally.
Oil of Magic Detection (U): When applied to a person or an object, this oil starts glowing blue for 10 seconds, if the person or object is under effects of magic.
Oil of Sharpness (U): When applied to a weapon that deals cutting or impaling damage, the oil grants it a (2) armor divisor for 3 minutes as per the Penetrating Weapon 1 spell.
Potion of Clarity (Dh): The user’s mind clears of insanity for 3 days as per the Relieve Madness spell.
Potion of Minor Healing (Dh): Heals 1d HP to the user.
Potion of Petrification (D): The user turns into stone as per the Flesh to Stone spell!
Potion of Smell Removal (Dh): The user produces no odor for 30 minutes, as per the No-Smell spell.
Potion of Tongues (D): The user becomes able to speak and understand one spoken language for 30 minutes, as per the Gift of Tongues spell. The potion’s creator determines the language during creation.
Potion of Wind Breath (D): The user drinks the potion and expels a jet of air from his mouth on the next turn, using Innate Attack (Breath) to hit, as if casting Air Jet 2.

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