Sometimes I get an urge to make some GURPS content, be it something original, or something converted from another system/media. Maybe if I post it here, it will be useful not only to me. Keep in mind that I'm not a native English speaker and please forgive any mistakes.
Friday, 31 December 2021
Wednesday, 29 December 2021
Monster: Sea-Dasher Octopus
Monster: Sea-Dasher Octopus
Magic: the Gathering has hundreds of interesting creatures that, unfortunately, do not have much in terms of lore or description. However, the art, flavor text, and abilities sometimes are enough of an inspiration to come up with a proper statblock. Also, the lack of lore lets you get your creative juices flowing, helping you focus on the creation of something new instead of an adaptation.
So, I went on scryfall.com, hit the random card button, and got the Sea-Dasher Octopus. I remember being excited for Ikoria as a set, but then being utterly disappointed. Regardless of that, I like a lot of the creatures from that set. Let's see - this octopus doesn't look much bigger than a normal octopus on the art. It's a sea-dasher octopus and it is shown grabbing a fish, which probably isn't that easy of a feat. Also, its coloration is similar to the surroundings, seeming to imply improved camouflage abilities. Thus, I decided to use the normal octopus as the base, increase DX and Water Move, remove Ink, add Enhanced Move 1, improve Chameleon. This way we get an octopus that relies on its camouflage and bursts of speed to catch prey and evade predators. But what about Mutate? I decided to give Chameleon the Affects Others enhancement. I can imagine the sea-dasher octopus having a symbiotic relationship with another predator that benefits from the octopus attaching itself and granting the camouflage ability.
Saturday, 25 December 2021
Sorcery GCS Library, Status Update, etc.
Sorcery GCS Library, Status Update, etc.
First things first - Merry Christmas! I haven't posted anything in more than two weeks, but I am still alive, and I wasn't slacking off either. I decided to embark upon the exhausting journey of creating a GCS library for all sorcery spells from this blog, and not just advantages with the final cost, but the entire statistical structure of every spell, which allows you to alter power modifiers or make whatever other changes you need to make spells fit your setting conventions without the need to recalculate the costs. Convenient, right? However, this is one of the thing that is exclusive to my Patreon subscribers. My policy is to keep all my content free, but provide additional utilities for the patrons. Yes, this is shameless advertising.
Now that this task is done, I can finally go back to my normal posts. Monsters, spells, perhaps another solo game, or whatever else inspires me at the moment. Also, I am entertaining the thought of creating a GCS library of monsters to be used in FoundryVTT. You know, just like in Nordlond Bestiary.
Tuesday, 7 December 2021
Monsters: Demodands/Gehreleths
Monsters: Demodands/Gehreleths
Monday, 6 December 2021
Monster: Neh-Thalggu (Brain Collector)
Monster: Neh-Thalggu (Brain Collector)
Sunday, 5 December 2021
Monster: Shadow Drake
Monster: Shadow Drake
A small drake with some spellcasting and shadow-related abilities. A nice alternative to a faerie dragon or a pseudodragon.
Saturday, 4 December 2021
Monster: Spirit of the Air
Monster: Spirit of the Air
Friday, 3 December 2021
Monsters: Magens
Monsters: Magens
Magens are alchemical constructs made of gelatin. They are weaker than golems, but are more intelligent. I've always been fond of these, and I even remember using them in my games.
Thursday, 2 December 2021
Wednesday, 1 December 2021
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