Monsters: Zombies
Here we have the sample zombies from the Monster Manual made by applying the zombie lens to the appropriate templates.
Kobold Zombie [Monster Manual, page 266]
Typical Stats (-124 points)
ST:
|
6
|
HP:
|
10
|
Speed:
|
5.25
|
DX:
|
11
|
Will:
|
8
|
Move:
|
4
|
IQ:
|
8
|
Per:
|
8
|
||
HT:
|
10
|
FP:
|
N/A
|
SM:
|
-2
|
Dodge:
|
8
|
Parry:
|
8
|
DR:
|
1* (tough skin)
|
Punch (11):
thrust 1d-5 crushing (KYOS: 1d-7 crushing), Reach C.
SM-2 Spear (one-handed) (11): thrust 1d-3 impaling (KYOS: 1d-5 impaling),
Reach 1.
SM-2 Spear (two-handed) (11): thrust 1d-2 impaling (KYOS: 1d-4 impaling),
Reach 1.
Traits:
Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous;
Universal); Automaton; Bad Smell; Born Biter 3; Cannot Learn; Disturbing Voice; Doesn’t
Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); High Pain
Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control;
Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); No mental
skills; No Sense of Smell/Taste; Peripheral Vision; Potential Form (Skeleton);
Reprogrammable; Scales; Sexless; Single-Minded; Social Stigma (Dead);
Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Wealth (Dead
Broke).
Skills:
Spear-11.
Creature Type: Undead.
Troglodyte Zombie [Monster Manual, page 266]
Typical Stats (-87 points)
ST:
|
11
|
HP:
|
15
|
Speed:
|
5.25
|
DX:
|
10
|
Will:
|
7
|
Move:
|
5
|
IQ:
|
7
|
Per:
|
8
|
||
HT:
|
11
|
FP:
|
N/A
|
SM:
|
+0
|
Dodge:
|
8
|
Parry:
|
8U
|
DR:
|
1* (tough skin)
|
Sharp Teeth (10): thrust 1d-2 cutting, Reach C.
Sharp Claws (10): thrust 1d-2 cutting, Reach C.
Mace (10): swing
2d+1 crushing, Reach 1.
Traits:
Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous;
Universal); Automaton; Bad Smell; Cannot Learn; Disturbing Voice; Doesn’t
Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); High Pain
Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control;
Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); No mental
skills; No Sense of Smell/Taste; Peripheral Vision; Potential Form (Skeleton); Reprogrammable;
Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging;
Unfazeable; Unhealing (Total); Wealth (Dead Broke).
Skills: Two-Handed Axe/Mace-10.
Creature Type: Undead.
Bugbear Zombie [Monster Manual, page 267]
Typical Stats (-67
points) (KYOS: -77 points)
ST:
|
13 (KYOS: 12)
|
HP:
|
17 (KYOS: 16)
|
Speed:
|
5.25
|
DX:
|
10
|
Will:
|
8
|
Move:
|
5
|
IQ:
|
8
|
Per:
|
8
|
||
HT:
|
11
|
FP:
|
N/A
|
SM:
|
+0
|
Dodge:
|
8
|
Parry:
|
8U
|
DR:
|
1* (tough skin)
|
Punch (10):
thrust 1d-1 crushing, Reach C.
Mace (10): swing
3d-1 crushing, Reach 1.
Traits:
Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous;
Universal); Automaton; Bad Smell; Cannot Learn; Disturbing Voice; Doesn’t Breathe;
Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); Fur; High Pain
Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control;
Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); No mental
skills; No Sense of Smell/Taste; Potential Form (Skeleton); Reprogrammable;
Sexless; Silence 1; Single-Minded; Social Stigma (Dead); Temperature Tolerance
10; Unaging; Unfazeable; Unhealing (Total); Wealth (Dead Broke).
Skills: Two-Handed Axe/Mace-10.
Creature Type: Undead.
Ogre Zombie [Monster Manual, page 267]
Typical Stats (-77
points) (KYOS: -50 points)
ST:
|
17 (KYOS: 19)
|
HP:
|
21 (KYOS: 23)
|
Speed:
|
5
|
DX:
|
9
|
Will:
|
7
|
Move:
|
5
|
IQ:
|
7
|
Per:
|
7
|
||
HT:
|
11
|
FP:
|
N/A
|
SM:
|
+1
|
Dodge:
|
8
|
Parry:
|
7U
|
DR:
|
2* (tough skin)
|
Punch (9):
thrust 1d+1 crushing (KYOS: 2d+2 crushing), Reach C-1.
SM+1 Mace (9):
swing 4d+1 crushing (KYOS: 5d crushing), Reach 2.
Traits:
Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous;
Universal); Automaton; Bad Smell; Cannot Learn; Disturbing Voice; Doesn’t
Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); High Pain
Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control;
Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); No mental
skills; No Sense of Smell/Taste; Potential Form (Skeleton); Reprogrammable;
Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10;
Unaging; Unfazeable; Unhealing (Total); Wealth (Dead Broke).
Skills: Two-Handed Axe/Mace-9.
Creature Type: Undead.
Minotaur Zombie [Monster Manual, page 267]
Typical Stats (10
points) (KYOS: 9 points)
ST:
|
19 (KYOS: 18)
|
HP:
|
23 (KYOS: 22)
|
Speed:
|
5.5
|
DX:
|
10
|
Will:
|
7
|
Move:
|
5
|
IQ:
|
7
|
Per:
|
8
|
||
HT:
|
12
|
FP:
|
N/A
|
SM:
|
+1
|
Dodge:
|
8
|
Parry:
|
8U
|
DR:
|
2* (tough skin), 4 (skull)
|
Punch (10):
thrust 1d+2 crushing, Reach C-1.
Sharp Teeth (10): thrust 1d+2 cutting, Reach C.
Horns (10):
thrust 2d-1 impaling (KYOS: 2d+2 impaling), Reach C-1. The minotaur may gore with both horns as a single attack; if it hits, figure damage for each horn separately. They have the same DR as the skull (DR 4). If the minotaur loses one horn, it may still attack with the other.
SM+1 Great Axe (10): swing 5d cutting (KYOS: 5d-1 cutting), Reach 1-3*.
Traits:
Absolute Direction; Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Bad Smell; Cannot Learn; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); Fur; High Pain Threshold; Hooves; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); No mental skills; No Sense of Smell/Taste; Peripheral Vision; Potential Form (Skeleton); Reprogrammable; Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Wealth (Dead Broke).
Skills: Two-Handed Axe/Mace-10.
Creature Type: Undead.
Wyvern Zombie [Monster Manual, page 267]
Typical Stats (28 points) (KYOS: 131 points)
ST:
|
26
|
HP:
|
30
|
Speed:
|
6
|
DX:
|
10
|
Will:
|
8
|
Move:
|
7 ground, 12 air (cannot hover)
|
IQ:
|
5
|
Per:
|
8
|
||
HT:
|
14
|
FP:
|
N/A
|
SM:
|
+2
|
Dodge:
|
9
|
Parry:
|
8 (unarmed)
|
DR:
|
4
|
Sharp Teeth (10): thrust 2d+1 cutting (KYOS: 4d+1 cutting), Reach C-1.
Sharp Claws (10): thrust 2d+1 cutting (KYOS: 4d+1 cutting), Reach C.
Stinger (10):
thrust 3d impaling (6d-1 impaling), Reach C-1.
Traits:
Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Bad Smell; Bestial; Cannot Learn; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Extra Attack 1; Flight (Cannot Hover; Winged); Fragile (Unnatural); High Pain Threshold; Horizontal; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); Nictitating Membrane 2; Night Vision 5; No Fine Manipulators; No mental skills; No Sense of Smell/Taste; Penetrating Voice; Peripheral Vision; Potential Form (Skeleton); Reprogrammable; Scales; Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Wealth (Dead Broke).
Creature Type: Undead.
Umber Hulk Zombie [Monster Manual, page 267]
Typical Stats (100 points) (KYOS: 130 points)
ST:
|
20 (KYOS: 22)
|
HP:
|
24 (KYOS: 26)
|
Speed:
|
5.75
|
DX:
|
10
|
Will:
|
9
|
Move:
|
7 ground, 1 tunnel
|
IQ:
|
7
|
Per:
|
8
|
|
|
HT:
|
13
|
FP:
|
N/A
|
SM:
|
+1
|
Dodge:
|
8
|
Parry:
|
8 (unarmed)
|
DR:
|
8
|
Blunt Claws (10): thrust 2d crushing (KYOS: 4d crushing), Reach C-1.
Mandibles (10): thrust 1d+2 cutting (KYOS: 3d+1 cutting), Reach C.
Traits:
Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Bad Grip 2; Bad Smell; Born Biter 3; Cannot Learn; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Four Eyes; Fragile (Unnatural); High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); No mental skills; No Sense of Smell/Taste; Peripheral Vision; Potential Form (Skeleton); Reprogrammable; Semi-Upright; Sexless; Single-Minded; Social Stigma (Dead); Subsonic Hearing (Melee Attack, Reach C); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Wealth (Dead Broke).
Creature Type: Undead.
Gray Render Zombie
[Monster Manual, page 267]
Typical Stats (76
points) (KYOS: 95 points)
ST:
|
29
|
HP:
|
33
|
Speed:
|
5.5
|
DX:
|
10
|
Will:
|
8
|
Move:
|
6
|
IQ:
|
4
|
Per:
|
9
|
|
|
HT:
|
12
|
FP:
|
N/A
|
SM:
|
+1
|
Dodge:
|
8
|
Parry:
|
8 (unarmed)
|
DR:
|
3* (tough skin)
|
Blunt Claws (10): thrust 3d+2 crushing (KYOS: 6d+1 crushing), Reach C-1.
Sharp Teeth (10): thrust 3d-1 cutting (KYOS: 5d cutting), Reach C.
Traits:
Affected by Control Zombie, Pentagram, and Turn Zombie; Appearance (Monstrous; Universal); Automaton; Bad Smell; Bestial; Cannot Learn; Disturbing Voice; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Fragile (Unnatural); Ham-Fisted 1; High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Indomitable; Infravision; Injury Tolerance (No Blood, Unliving); Night Vision 5; No mental skills; No Sense of Smell/Taste; Payload 5; Peripheral Vision; Potential Form (Skeleton); Reprogrammable; Sexless; Single-Minded; Social Stigma (Dead); Temperature Tolerance 10; Unaging; Unfazeable; Unhealing (Total); Wealth (Dead Broke).
Creature Type: Undead.
Which zombie lens are you using?
ReplyDeleteThe one from GURPS Magic with some minor alterations to make it more D&D-like, and Potential Form from GURPS Template Toolkit 2.
Delete