Wraith [Monster Manual, page 257]
217 points
Attribute Modifiers: DX+2 [40]; IQ+1 [20].
Secondary
Characteristic Modifiers: Basic Move +2 [10].
Advantages: Dark Vision [25]; Doesn’t Breathe
[20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Dominance (Fatal Beating,
-40%) [12]; High Pain Threshold [10]; Immunity to Metabolic Hazards [30];
Injury Tolerance (Homogenous, No Blood) [45]; Insubstantiality (Affect
Substantial, +100%; Always On, -50%) [120]; Unaging [15].
Energy Drain
[64]: Affliction 1 (HT; Affects Substantial, +40%; Attribute Penalty, ST-1,
DX-1, IQ-1, HT-1, +30%; Cumulative, +400%; Follow-Up, Natural Weapon, +0%;
Magical, -10%) [56] + Natural Weapon (Toxic; Affects Substantial, +40%; Cannot
Parry, -40%; Hidden, +20%; Intangible, +50%; Magical, -10%; No Signature, +20%)
[8].
Disadvantages: Appearance (Monstrous; Universal,
+25%) [-25]; Dread (Religious Symbols; 5 yards) [-14]; Dread (Sunlight) [-30];
Frightens Animals [-10]; Intolerance (Living) [-10]; No Sense of Smell/Taste
[-5]; Social Stigma (Dead) [-20]; Unnatural [-50]; Weakness (Sunlight;
1d/minute) [-60].
Features: No Legs (Aerial); Not Subject to
Fatigue.
Creature Type: Undead.
Typical Stats
ST:
|
10
|
HP:
|
10
|
Speed:
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5.5
|
DX:
|
12
|
Will:
|
11
|
Move:
|
7 air
|
IQ:
|
11
|
Per:
|
11
|
|
|
HT:
|
10
|
FP:
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N/A
|
SM:
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+0
|
Dodge:
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8
|
Parry:
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10 (unarmed)
|
DR:
|
0
|
Punch (14): thrust
1d-2 crushing, Reach C. Only usable against insubstantial beings.
Energy Drain (14): thrust 1d-2 toxic + follow-up affliction (resisted by HT, cumulative -1
penalty to ST, DX, IQ, and HT for margin of failure minutes). Can be used both
against substantial and insubstantial beings. Reach C.
Traits:
Appearance (Monstrous; Universal); Dark Vision; Doesn’t Breathe; Doesn’t Eat or
Drink; Doesn’t Sleep; Dominance (Fatal Beating); Dread (Religious Symbols; 5
yards); Dread (Sunlight); Frightens Animals; High Pain Threshold; Immunity to
Metabolic Hazards; Injury Tolerance (Homogenous, No Blood); Insubstantiality
(Affect Substantial; Always On); Intolerance (Living); No Legs (Aerial); No
Sense of Smell/Taste; Social Stigma (Dead); Unaging; Unnatural; Weakness
(Sunlight; 1d/minute).
Skills: Brawling-14;
Stealth-12.
Creature Type: Undead.
Dread Wraith [Monster Manual, page 258]
477 points
Attribute Modifiers: ST+5 (Size Modifier, -10%) [45];
DX+5 [100]; IQ+3 [60]; HT+2 [20].
Secondary
Characteristic Modifiers: SM+1; Basic Move +2 [10].
Advantages: Combat Reflexes [15]; DR 2 (Force
Field, +20%; Magical, -10%) [11]; Dark Vision [25]; Detect (Life; Analyzing,
+100%; Magical, -10%; Reflexive, +40%) [69]; Doesn’t Breathe [20]; Doesn’t Eat
or Drink [10]; Doesn’t Sleep [20]; Dominance (Wraith; Fatal Beating, -40%) [12];
High Pain Threshold [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance
(Homogenous, No Blood) [45]; Insubstantiality (Affect Substantial, +100%;
Always On, -50%) [120]; Unaging [15].
Energy Drain
[64]: Affliction 1 (HT; Affects Substantial, +40%; Attribute Penalty, ST-1,
DX-1, IQ-1, HT-1, +30%; Cumulative, +400%; Follow-Up, Natural Weapon, +0%;
Magical, -10%) [56] + Natural Weapon (Toxic; Affects Substantial, +40%; Cannot
Parry, -40%; Hidden, +20%; Intangible, +50%; Magical, -10%; No Signature, +20%)
[8].
Disadvantages: Appearance (Monstrous; Universal,
+25%) [-25]; Dread (Religious Symbols; 5 yards) [-14]; Dread (Sunlight) [-30];
Frightens Animals [-10]; Intolerance (Living) [-10]; No Sense of Smell/Taste
[-5]; Social Stigma (Dead) [-20]; Unnatural [-50]; Weakness (Sunlight;
1d/minute) [-60].
Features: No Legs (Aerial); Not Subject to
Fatigue.
Creature Type: Undead.
Knowing Your Own Strength [482] Replace ST+5 (Size Modifier, -10%) [45] with ST+5 [50]
|
Typical Stats
ST:
|
15
|
HP:
|
15
|
Speed:
|
5.5
|
DX:
|
15
|
Will:
|
13
|
Move:
|
7 air
|
IQ:
|
13
|
Per:
|
13
|
|
|
HT:
|
12
|
FP:
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N/A
|
SM:
|
+1
|
Dodge:
|
8
|
Parry:
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12 (unarmed)
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DR:
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2 (force field, magical)
|
Punch (17): thrust
1d+1 crushing (KYOS: 2d crushing), Reach C-1. Only usable against insubstantial
beings.
Energy Drain (17): thrust 1d+1 toxic (KYOS: 2d toxic) + follow-up affliction (resisted by
HT, cumulative -1 penalty to ST, DX, IQ, and HT for margin of failure minutes).
Can be used both against substantial and insubstantial beings. Reach C-1.
Traits:
Appearance (Monstrous; Universal); Dark Vision; Detect (Life; Analyzing; Magical;
Reflexive); Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Dominance (Wraith;
Fatal Beating); Dread (Religious Symbols; 5 yards); Dread (Sunlight); Frightens
Animals; High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance
(Homogenous, No Blood); Insubstantiality (Affect Substantial; Always On);
Intolerance (Living); No Legs (Aerial); No Sense of Smell/Taste; Social Stigma
(Dead); Unaging; Unnatural; Weakness (Sunlight; 1d/minute).
Skills: Brawling-17;
Stealth-15.
Creature Type: Undead.
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