Monster: Invisible Stalker
Invisible stalkers are variant air elemental creatures that are naturally invisible and adept at tracking. To preserve the original flavor, rule that killing one on a non-native plane only banishes the invisible stalker to the Elemental Plane of Air instead of killing it.
Invisible Stalker [Monster Manual, page 160]
362 points
Attribute Modifiers: DX+3 (No Fine Manupulators, -40%)
[36]; HT+1 [10].
Secondary
Characteristic Modifiers: SM+1; HP+2 [4]; Per+6 [30].
Advantages: Combat Reflexes [15]; Dark Vision
[25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20];
Flight (Lighter Than Air, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury
Tolerance (Diffuse, No Eyes) [105]; Invisibility (Affects Machines, +50%; Magical, -10%)
[56]; Unaging [15].
Disadvantages: No Fine Manipulators [-30]; Vulnerability (Vacuum and wind-based attacks, x2) [-20].
Features: No Legs (Aerial).
Notes: Height 8 ft., Weight 2 lb.
Creature Type: Elemental.
Typical Stats
ST:
|
10
|
HP:
|
12
|
Speed:
|
6
|
DX:
|
13
|
Will:
|
10
|
Move:
|
12 air
|
IQ:
|
10
|
Per:
|
16
|
||
HT:
|
11
|
FP:
|
11
|
SM:
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+1
|
Dodge:
|
10
|
Parry:
|
11 (unarmed)
|
DR:
|
-
|
Punch (15): thrust 1d-2 crushing, Reach C.
Traits:
Combat Reflexes; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Injury Tolerance (Diffuse, No Eyes); Invisibility (Affects Machines; Magical); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Vacuum and wind-based attacks, x2).
Skills: Brawling-15;
Observation-18; Shadowing-18; Stealth-15; Tracking-18; Wrestling-15.
Notes: Height 8 ft., Weight 2 lb.
Creature Type: Elemental.
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