Monster: Invisible Stalker
 Invisible stalkers are variant air elemental creatures that are naturally invisible and adept at tracking. To preserve the original flavor, rule that killing one on a non-native plane only banishes the invisible stalker to the Elemental Plane of Air instead of killing it.
Invisible stalkers are variant air elemental creatures that are naturally invisible and adept at tracking. To preserve the original flavor, rule that killing one on a non-native plane only banishes the invisible stalker to the Elemental Plane of Air instead of killing it.
Invisible Stalker [Monster Manual, page 160]
362 points
Attribute Modifiers: DX+3 (No Fine Manupulators, -40%)
[36]; HT+1 [10].
Secondary
Characteristic Modifiers: SM+1; HP+2 [4]; Per+6 [30].
Advantages: Combat Reflexes [15]; Dark Vision
[25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20];
Flight (Lighter Than Air, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury
Tolerance (Diffuse, No Eyes) [105]; Invisibility (Affects Machines, +50%; Magical, -10%)
[56]; Unaging [15].
Disadvantages: No Fine Manipulators [-30]; Vulnerability (Vacuum and wind-based attacks, x2) [-20].
Features: No Legs (Aerial).
Notes: Height 8 ft., Weight 2 lb.
Creature Type: Elemental.
Typical Stats
| 
ST: | 
10 | 
HP: | 
12 | 
Speed: | 
6 | 
| 
DX: | 
13 | 
Will: | 
10 | 
Move: | 
12 air | 
| 
IQ: | 
10 | 
Per: | 
16 | ||
| 
HT: | 
11 | 
FP: | 
11 | 
SM: | 
+1 | 
| 
Dodge: | 
10 | 
Parry: | 11 (unarmed) | 
DR: | 
- | 
Punch (15): thrust 1d-2 crushing, Reach C.
                Traits:
Combat Reflexes; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Injury Tolerance (Diffuse, No Eyes); Invisibility (Affects Machines; Magical); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Vacuum and wind-based attacks, x2).
Skills: Brawling-15;
Observation-18; Shadowing-18; Stealth-15; Tracking-18; Wrestling-15.
Notes: Height 8 ft., Weight 2 lb.
Creature Type: Elemental.
 
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