Thursday, 30 November 2023

Wizardry: Body Control Spells I

Wizardry: Body Control Spells I

I'm determining the colleges randomly, and it's surprising that I haven't rolled body control yet (I also haven't yet rolled gate or metal spells). Let's do the boring spells first. Bear's Endurance increases the subject's HT. Bull's Strength increases the subject's ST. Cat's Grace increase the subject's DX. Their mass versions affect an area, but have static attribute increases of 2/4/2, respectively.
  
    Bear’s Endurance
    Keywords: Buff.
    Full Cost (Self): 6 points for level 1 + 6 points/additional level.
    Full Cost (Touch): 21 points for level 1 + 6 points/additional level.
    Full Cost (Short-Range): 24 points for level 1 + 6 points/additional level.
    Full Cost (Ranged): 29 points for level 1 + 6 points/additional level.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 2 FP.
    Casting Time: 1 second.
    Range: Self – Touch – Unlimited (-1/yard) – Unlimited (standard).
    Duration: 3 minutes.
 
    You increase the subject’s HT by 1 per level of this spell for three minutes. This affects resistance to injuries and afflictions, HT-based skills, Basic Speed, but does not affect FP.
    Statistics: Affliction 1 (HT; Accessibility, Self Only, -50%; Advantage, Bear’s Endurance 1, +60%; Costs Fatigue, 2 FP, -10%; Fixed Duration, +0%; Magical, -10%; Requires Gestures, -10%; Requires IQ Roll, -10%; Requires Magic Words, -10%) [6]. Additional levels add further Bear’s Endurance to the Advantage enhancement (+60%) [+6]. Note: Each level of “Bear’s Endurance” is HT 1 (Does not affect FP, -30%; Magical, -10%) [6]. The Touch version removes Accessibility, Self Only, -50% and Requires IQ Roll, -10% and adds Accessibility, Only nonvolitional or non-resisting subjects, -20%, Based on IQ, Own Roll, +20%, Malediction 1, +100%, Melee Attack, Reach C, -30%, and No Signature, +20% [+15]. The Short-Range version removes Melee Attack, Reach C, -30% [+3]. The Ranged version replaces Malediction 1, +100% with Malediction 2, +150% [+5].
 
    Bull’s Strength
    Keywords: Buff.
    Full Cost (Self): 7 points for level 1 + 7 points/additional level.
    Full Cost (Touch): 22 points for level 1 + 7 points/additional level.
    Full Cost (Short-Range): 25 points for level 1 + 7 points/additional level.
    Full Cost (Ranged): 30 points for level 1 + 7 points/additional level.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 2 FP.
    Casting Time: 1 second.
    Range: Self – Touch – Unlimited (-1/yard) – Unlimited (standard).
    Duration: 3 minutes.
 
    You increase the subject’s ST by 1 per level of this spell for three minutes. This affects damage, Basic Lift, but does not affect HP.
    Statistics: Affliction 1 (HT; Accessibility, Self Only, -50%; Advantage, Bull’s Strength 1, +70%; Costs Fatigue, 2 FP, -10%; Fixed Duration, +0%; Magical, -10%; Requires Gestures, -10%; Requires IQ Roll, -10%; Requires Magic Words, -10%) [7]. Additional levels add further Bull’s Strength to the Advantage enhancement (+70%) [+7]. Note: Each level of “Bull’s Strength” is ST 1 (Does not affect HP, -20%; Magical, -10%) [7]. The Touch version removes Accessibility, Self Only, -50% and Requires IQ Roll, -10% and adds Accessibility, Only nonvolitional or non-resisting subjects, -20%, Based on IQ, Own Roll, +20%, Malediction 1, +100%, Melee Attack, Reach C, -30%, and No Signature, +20% [+15]. The Short-Range version removes Melee Attack, Reach C, -30% [+3]. The Ranged version replaces Malediction 1, +100% with Malediction 2, +150% [+5].
 
    Cat’s Grace
    Keywords: Buff.
    Full Cost (Self): 18 points for level 1 + 18 points/additional level.
    Full Cost (Touch): 33 points for level 1 + 18 points/additional level.
    Full Cost (Short-Range): 36 points for level 1 + 18 points/additional level.
    Full Cost (Ranged): 41 points for level 1 + 18 points/additional level.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 2 FP.
    Casting Time: 1 second.
    Range: Self – Touch – Unlimited (-1/yard) – Unlimited (standard).
    Duration: 3 minutes.
 
    You increase the subject’s DX by 1 per level of this spell for three minutes.
    Statistics: Affliction 1 (HT; Accessibility, Self Only, -50%; Advantage, Cat’s Grace 1, +180%; Costs Fatigue, 2 FP, -10%; Fixed Duration, +0%; Magical, -10%; Requires Gestures, -10%; Requires IQ Roll, -10%; Requires Magic Words, -10%) [18]. Additional levels add further Cat’s Grace to the Advantage enhancement (+180%) [+18]. Note: Each level of “Cat’s Grace” is DX 1 (Magical, -10%) [18]. The Touch version removes Accessibility, Self Only, -50% and Requires IQ Roll, -10% and adds Accessibility, Only nonvolitional or non-resisting subjects, -20%, Based on IQ, Own Roll, +20%, Malediction 1, +100%, Melee Attack, Reach C, -30%, and No Signature, +20% [+15]. The Short-Range version removes Melee Attack, Reach C, -30% [+3]. The Ranged version replaces Malediction 1, +100% with Malediction 2, +150% [+5].
  
    Mass Bear’s Endurance
    Keywords: Area (Leveled), Buff.
    Full Cost (Short-Range): 37 points for level 1 + 5 points/additional level.
    Full Cost (Ranged): 42 points for level 1 + 5 points/additional level.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 2 FP.
    Casting Time: 1 second.
    Range: Unlimited (-1/yard) – Unlimited (standard).
    Duration: 3 minutes.
 
    The transmuted creatures in the area have their HT increased by 2. This affects resistance to injuries and afflictions, HT-based skills, Basic Speed, but does not affect FP. The caster may omit any creatures from the effect. The spell’s area is a 4-yard-high cylinder.
    Statistics: Affliction 1 (HT; Accessibility, Only nonvolitional or non-resisting subjects, -20%; Advantage, Mass Bear’s Endurance, +120%; Area Effect, 2 yards, +50%; Based on IQ, Own Roll, +20%; Costs Fatigue, 2 FP, -10%; Fixed Duration, +0%; Magical, -10%; Malediction 1, +100%; No Signature, +20%; Requires Gestures, -10%; Requires Magic Words, -10%; Selective Area, +20%) [37]. Note: “Mass Bear’s Endurance” is HT 2 (Does not affect FP, -30%; Magical, -10%) [12]. Additional levels add Area Effect (+50%) [+5/level]. The Ranged version replaces Malediction 1, +100% with Malediction 2, +150% [+5].
 
    Mass Bull’s Strength
    Keywords: Area (Leveled), Buff.
    Full Cost (Short-Range): 52 points for level 1 + 5 points/additional level.
    Full Cost (Ranged): 57 points for level 1 + 5 points/additional level.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 2 FP.
    Casting Time: 2 seconds.
    Range: Unlimited (-1/yard) – Unlimited (standard).
    Duration: 3 minutes.
 
    The transmuted creatures in the area have their ST increased by 4. This affects damage, Basic Lift, but does not affect HP. The caster may omit any creatures from the effect. The spell’s area is a 4-yard-high cylinder.
    Statistics: Affliction 1 (HT; Accessibility, Only nonvolitional or non-resisting subjects, -20%; Advantage, Mass Bull’s Strength, +280%; Area Effect, 2 yards, +50%; Based on IQ, Own Roll, +20%; Costs Fatigue, 2 FP, -10%; Fixed Duration, +0%; Magical, -10%; Malediction 1, +100%; No Signature, +20%; Requires Gestures, -10%; Requires Magic Words, -10%; Selective Area, +20%; Takes Extra Time 1, -10%) [52]. Note: “Mass Bull’s Strength” is ST 4 (Does not affect HP, -20%; Magical, -10%) [28]. Additional levels add Area Effect (+50%) [+5/level]. The Ranged version replaces Malediction 1, +100% with Malediction 2, +150% [+5].
 
    Mass Cat’s Grace
    Keywords: Area (Leveled), Buff.
    Full Cost (Short-Range): 61 points for level 1 + 5 points/additional level.
    Full Cost (Ranged): 66 points for level 1 + 5 points/additional level.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 2 FP.
    Casting Time: 1 second.
    Range: Unlimited (-1/yard) – Unlimited (standard).
    Duration: 3 minutes.
 
    The transmuted creatures in the area have their DX increased by 2. The caster may omit any creatures from the effect. The spell’s area is a 4-yard-high cylinder.
    Statistics: Affliction 1 (HT; Accessibility, Only nonvolitional or non-resisting subjects, -20%; Advantage, Mass Cat’s Grace, +360%; Area Effect, 2 yards, +50%; Based on IQ, Own Roll, +20%; Costs Fatigue, 2 FP, -10%; Fixed Duration, +0%; Magical, -10%; Malediction 1, +100%; No Signature, +20%; Requires Gestures, -10%; Requires Magic Words, -10%; Selective Area, +20%) [61]. Note: “Mass Cat’s Grace” is DX 2 (Magical, -10%) [36]. Additional levels add Area Effect (+50%) [+5/level]. The Ranged version replaces Malediction 1, +100% with Malediction 2, +150% [+5].


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