Monster: Ice Paraelemental
Ice Paraelemental [Manual of the Planes, page 180]
Attribute Modifiers: IQ-4 [-80].
Secondary Characteristic Modifiers: SM-1.
Advantages: DR 3 [15]; Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Regeneration (Regular; Environmental, Ice/Snow, -40%) [15]; Slippery 3 [6]; Temperature Tolerance 10 (Cold) [10]; Terrain Adaptation (Ice) [5]; Unaging [15]; Vacuum Support [5].
Chill Aura [12]: Fatigue Attack 1d-2 (Aura, +80%; Freezing, +20%; Melee Attack, Reach C, -30%) [7] + Temperature Control 2 (Always On, -20%; Area Effect, 4 yards, +50%; Cold, -50%; Emanation, -20%; Magical, -10%) [5].
Cold Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Cold, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Cold Effects [10].
Disadvantages: Brittle [-15]; Ham-Fisted 1 [-5]; Vulnerability (Fire, x2) [-30]; Weakness (Intense Normal Heat; 1d/minute; Variable, -40%) [-12].
Quirks: Slow Reflexes [-1].
Notes: Height 4 ft., Weight 80 lb.
Creature Type: Elemental (Cold).
Typical Stats – Miniature
(115 points)
ST: |
5 |
HP: |
5 |
Speed: |
5 |
DX: |
10 |
Will: |
6 |
Move: |
5 |
IQ: |
6 |
Per: |
6 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
-3 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Chill Aura: The ice paraelemental always emits cold. The temperature changes at a rate of 4° per second up to a minimum of 40° below the ambient temperature in a four-yard radius around the ice paraelemental. This ability never does damage directly.
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats – Small (165 points)
ST: |
10 |
HP: |
10 |
Speed: |
5 |
DX: |
10 |
Will: |
6 |
Move: |
5 |
IQ: |
6 |
Per: |
6 |
|
|
HT: |
10 |
FP: |
10 |
SM: |
-1 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats – Medium
(267 points (KYOS: 275 points))
ST: |
18 |
HP: |
18 |
Speed: |
5.25 |
DX: |
10 |
Will: |
7 |
Move: |
5 |
IQ: |
7 |
Per: |
7 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+1 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats – Large
(354 points (KYOS: 417 points))
ST: |
30 |
HP: |
36 |
Speed: |
5.5 |
DX: |
10 |
Will: |
7 |
Move: |
5 |
IQ: |
7 |
Per: |
7 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+3 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats – Huge (447 points (KYOS: 581 points))
ST: |
50 (KYOS: 39) |
HP: |
72 |
Speed: |
5.5 |
DX: |
10 |
Will: |
8 |
Move: |
5 |
IQ: |
8 |
Per: |
8 |
|
|
HT: |
12 |
FP: |
12 |
SM: |
+5 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats –
Greater (520 points (KYOS: 625 points))
ST: |
60 (KYOS: 40) |
HP: |
75 |
Speed: |
5.75 |
DX: |
10 |
Will: |
9 |
Move: |
5 |
IQ: |
9 |
Per: |
9 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+5 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats – Elder
(567 points (KYOS: 651 points))
ST: |
66 (KYOS: 40) |
HP: |
78 |
Speed: |
5.75 |
DX: |
10 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+5 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats – Monolith
(635 points (KYOS: 729 points))
ST: |
100 (KYOS: 43) |
HP: |
100 |
Speed: |
5.75 |
DX: |
10 |
Will: |
10 |
Move: |
5 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
13 |
FP: |
13 |
SM: |
+6 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
Typical Stats – Primal
(618 points (KYOS: 803 points))
ST: |
120 (KYOS: 46) |
HP: |
125 |
Speed: |
6 |
DX: |
10 |
Will: |
10 |
Move: |
6 |
IQ: |
10 |
Per: |
10 |
|
|
HT: |
14 |
FP: |
14 |
SM: |
+7 |
Dodge: |
9 |
Parry: |
8 (unarmed) |
DR: |
3, 20 (vs. cold) |
Traits: Brittle; Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Ham-Fisted 1; Immunity to Metabolic Hazards; Immunity to Noxious Cold Effects; Injury Tolerance (Homogenous, No Blood); No Fine Manipulators; Pressure Support 3; Regeneration (Regular; Environmental, Ice/Snow); Slippery 3; Slow Reflexes; Temperature Tolerance 10 (Cold); Terrain Adaptation (Ice); Unaging; Vacuum Support; Vulnerability (Fire, x2); Weakness (Intense Normal Heat; 1d/minute; Variable).
Creature Type: Elemental (Cold).
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