Thursday 16 January 2020

Monsters: Yaggol

Monsters: Yaggol

The mind flayers are present even in the Dragonlance setting, although with some differences. First, they are called the yaggol, also known as akitu-shai or crawling maws. Their array of abilities is slightly different, and they are split into two castes - elites and savages. Also, they live in the jungles, not underground.

 

Elite Yaggol [Bestiary of Krynn Revised, page 116]

150 points
Attribute Modifiers: ST-1 [-10]; IQ+1 [20].
Secondary Characteristic Modifiers: Per+1 [5]; Will+1 [5].
Advantages: Chameleon 3 (Biologial (Passive), -5%) [15]; DR 2 (Tough Skin, -40%) [6]; Infravision [10]; Reduced Consumption 1 [2]; Sharp Teeth [1].
    Dissolving Enzyme: Corrosion Attack 2d (Accessibility, Can only be delivered with mouth tentacles, -10%; Costs Fatigue, 2 FP, -10%; Melee Attack, Reach C, Cannot Parry, -35%; Nuisance Effect, Effect decreases depending on the number of tentacles, -5%; Takes Extra Time 1, -10%) [6].
    Mouth Tentacles: Extra Arms 4 (Extra-Flexible, +50%; Short, -50%; Weak, 1/2 ST, -25%) [30].
Disadvantages: Callous [-5]; Hard of Hearing [-10]; No Sense of Smell/Taste (No Smell only, -50%) [-2]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5]; Short Lifespan 1 [-10]; Social Stigma (Monster) [-15].
Racial Psionic Abilities: Mental Blow 4 [28]; Suggestion 3 [30]; Telereceive 1 [21]; Telespeak 3 [39].
Racial Psionic Skills: Mental Blow (H) Will-2 [1]; Suggestion (H) IQ-2 [1]; Telereceive (H) IQ-2 [1]; Telesend (H) IQ-2 [1].
Creature Type: Aberration.

Sapient-Only Telepathy [-17]
Mental Blow 4 [28] -> Mental Blow 4 [27]
Suggestion 3 [30] -> Suggestion 3 [25]
Telereceive 1 [21] -> Telereceive 1 [16]
Telespeak 3 [39] -> Telespeak 3 [33]

Typical Stats

ST:

9

HP:

9

Speed:

5.75

DX:

11

Will:

13

Move:

5

IQ:

12

Per:

13

 

 

HT:

12

FP:

12

SM:

+0

Dodge:

8

Parry:

8 (unarmed)

DR:

2* (tough skin)

    Punch (11): thrust 1d-3 crushing (KYOS: 1d-4 crushing), Reach C.
    Tentacles (11): The yaggol has four short tentacles that encircle its mouth. These are treated as four short arms with Reach C and effective ST of 4. The mind flayer can use tentacles to attack for 1d-6 crushing damage (KYOS: 1d-9 crushing damage), but usually uses the tentacles for grappling and manipulating objects. The tentacles are considered to be “off-hands” for the purpose of penalties, but not for the purpose of determining the arc of attack.
    Dissolving Enzyme (11): The mouth tentacles have ducts that can transmit a powerful dissolving enzyme. This takes time – the yaggol must first perform a Ready maneuver, and only then follow-up with a Reach C melee attack with one or more of its tentacles. If it succeeds, it deals 2d corrosion damage. If it only has three tentacles in contact with the victim, then decrease it by 25%; if it only has two tentacles in contact with the victim, then decrease it by 50%; if it only has one tentacle in contact with the victim, then decrease it by 75%. Usually, the yaggol uses this attack when grappling the skull with all four tentacles to corrode its way through the skull and extract the brain. Each use costs 2 FP.

    Traits: Callous; Chameleon 3 (Biologial (Passive)); Hard of Hearing; Infravision; No Sense of Smell/Taste (No Smell only); Odious Racial Habit (Eats sapient beings); Reduced Consumption 1; Selfish (12); Short Lifespan 1; Social Stimga (Monster).
    Psionic Abilities: Mental Blow 4; Suggestion 3; Telereceive 1; Telespeak 3.
    Skills: Brainwashing/TL3-13; Expert Skill (Psionics)-13; Interrogation-13; Intimidation-13; Research/TL3-13; Thaumatology-13.
    Psionic Skills: Mental Blow-13; Suggestion-12; Telereceive-12; Telesend-12.
    Creature Type: Aberration.

Savage Yaggol [Bestiary of Krynn Revised, page 116]

224 points
Attribute Modifiers: ST+6 (Size Modifier, -10%) [54]; IQ-1 [-20]; HT+2 [20].
Secondary Characteristic Modifiers: SM+1; Per+2 [10]; Will+2 [10]; Basic Move +1 [5].
Advantages: Chameleon 3 (Biologial (Passive), -5%) [15]; Combat Reflexes [15]; DR 2 (Tough Skin, -40%) [6]; Infravision [10]; Reduced Consumption 1 [2]; Sharp Teeth [1].
    Dissolving Enzyme: Corrosion Attack 2d (Accessibility, Can only be delivered with mouth tentacles, -10%; Costs Fatigue, 2 FP, -10%; Melee Attack, Reach C, Cannot Parry, -35%; Nuisance Effect, Effect decreases depending on the number of tentacles, -5%; Takes Extra Time 1, -10%) [6].
    Mouth Tentacles: Extra Arms 4 (Extra-Flexible, +50%; Short, -50%; Weak, 1/2 ST, -25%) [30].
Disadvantages: Callous [-5]; Hard of Hearing [-10]; No Sense of Smell/Taste (No Smell only, -50%) [-2]; Odious Racial Habit (Eats sapient beings) [-15]; Selfish (12) [-5]; Short Lifespan 1 [-10]; Social Stigma (Monster) [-15].
Racial Psionic Abilities: Mental Blow 4 [28]; Suggestion 3 [30]; Telereceive 1 [21]; Telespeak 3 [39].
Racial Psionic Skills: Mental Blow (H) Will-2 [1]; Suggestion (H) IQ-2 [1]; Telereceive (H) IQ-2 [1]; Telesend (H) IQ-2 [1].
Creature Type: Aberration.

Knowing Your Own Strength [230]
Replace ST+6 (Size Modifier, -10%) [54] with ST+6 [60]

 

Sapient-Only Telepathy [-17]
Mental Blow 4 [28] -> Mental Blow 4 [27]
Suggestion 3 [30] -> Suggestion 3 [25]
Telereceive 1 [21] -> Telereceive 1 [16]
Telespeak 3 [39] -> Telespeak 3 [33]

Typical Stats

ST:

16

HP:

16

Speed:

5.5

DX:

10

Will:

11

Move:

6

IQ:

9

Per:

11

 

 

HT:

12

FP:

12

SM:

+1

Dodge:

9

Parry:

11 (unarmed)

DR:

2* (tough skin)

    Punch (14): thrust 1d+1 crushing (KYOS: 2d+1 crushing), Reach C-1.
    Tentacles (14): The yaggol has four short tentacles that encircle its mouth. These are treated as four short arms with Reach C and effective ST of 8. The mind flayer can use tentacles to attack for 1d-3 crushing damage (KYOS: 1d-4 crushing damage), but usually uses the tentacles for grappling and manipulating objects. The tentacles are considered to be “off-hands” for the purpose of penalties, but not for the purpose of determining the arc of attack.
    Dissolving Enzyme (14): The mouth tentacles have ducts that can transmit a powerful dissolving enzyme. This takes time – the yaggol must first perform a Ready maneuver, and only then follow-up with a Reach C melee attack with one or more of its tentacles. If it succeeds, it deals 2d corrosion damage. If it only has three tentacles in contact with the victim, then decrease it by 25%; if it only has two tentacles in contact with the victim, then decrease it by 50%; if it only has one tentacle in contact with the victim, then decrease it by 75%. Usually, the yaggol uses this attack when grappling the skull with all four tentacles to corrode its way through the skull and extract the brain. Each use costs 2 FP.

    Traits: Callous; Chameleon 3 (Biologial (Passive)); Combat Reflexes; Hard of Hearing; Infravision; No Sense of Smell/Taste (No Smell only); Odious Racial Habit (Eats sapient beings); Reduced Consumption 1; Selfish (12); Short Lifespan 1; Social Stimga (Monster).
    Psionic Abilities: Mental Blow 4; Suggestion 3; Telereceive 1; Telespeak 3.
    Skills: Brawling-14; Intimidation-14; Stealth-14; Wrestling-14.
    Psionic Skills: Mental Blow-11; Suggestion-9; Telereceive-9; Telesend-9.
    Creature Type: Aberration.

No comments:

Post a Comment