Tuesday, 18 October 2022

Monsters: Unapproachable East Trolls

Monsters: Unapproachable East Trolls

Unapproachable East introduces three new troll varieties - and they are the only three unconverted monsters from that book that I have left, so let's finish it.

Monday, 17 October 2022

Monster: Nilshai

Monster: Nilshai

The nilshai is yet another aberration from the Ethereal Plane. Pretty cool.

Saturday, 15 October 2022

Monsters/Racial Templates: Unapproachable East Races

Monsters/Racial Templates: Unapproachable East Races

And here's the races from Unapproachable East, plus some extra ones from Oriental Adventures to finish the spirit folk cycle. Neat.

Friday, 14 October 2022

Monsters/Lenses: Unapproachable East Lenses II

Monsters/Lenses: Unapproachable East Lenses II

These lenses from Unapproachable East I actually like. In D&D, they provide a nice way to make spirits of places and similar creatures. In GURPS, you can do anything you want, so you shouldn't feel limited to these options.

Thursday, 13 October 2022

Monsters/Lenses: Unapproachable East Lenses I

Monsters/Lenses: Unapproachable East Lenses I

Unapproachable East has a monster section that is mostly comprised of templates (lenses in GURPS terms). Some of them are interesting, some are not. Here's the first batch.

Wednesday, 12 October 2022

Monsters: Unapproachable East Hags

Monsters: Unapproachable East Hags

I've never been a fan of hags in D&D, they just didn't feel that interesting to me. But nevertheless, let's convert some Faerunian hags from Unapproachable East. The hagspawn also works well as a racial template for the PCs.

Tuesday, 11 October 2022

Skills for D&D-style games

Skills for D&D-style games

Many new players are intimidated by GURPS’s huge skill list. For me it did the opposite – I was attracted and fascinated by it. Not every game should use all the skills though, and I’ve seen many times people asking for skill lists for certain genres. In my opinion, this is a bit silly. Do you really need to be told not to take Computer Operation in a medieval historical game or Farming in a game about special ops in the jungle? Nevertheless, genre books provide curated skill lists – GURPS Dungeon Fantasy 1: Adventurers, GURPS Monster Hunters 1: Champions, and so on. Most of the time, I play fantasy games in D&D-style settings, but that does not mean that I am using the Dungeon Fantasy skill list. Depending on the game itself, almost any skill can be taken. Also, I have adjusted some of the skills, added new specialties where I felt that they were necessary, and even introduced some new skills. Let’s take a look at GURPS skills and see which ones are useful for D&D-style games, and which ones either aren’t useful at all, or are extremely situational.