Tuesday, 23 January 2024

Wizardry: Power Words

Wizardry: Power Words

Apparently, I missed some spells for the normal wizards. First up, let's convert all the "power word" spells, not only from the Player's Handbook, but also from other sources.

    Power Word: Blind
    Keywords: Resisted (Will).
    Full Cost: 30 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to become blind (see Blindness, p. B124), whether the creature can hear the word or not.
    Statistics: Affliction 1 (Will; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Disadvantage, Blindness, +50%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [30].

    Power Word: Deafen
    Keywords: Resisted (Will).
    Full Cost: 27 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to become deaf (see Deafness, p. B129), whether the creature can hear the word or not.
    Statistics: Affliction 1 (Will; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Disadvantage, Deafness, +20%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [27].

    Power Word: Disable
    Keywords: Resisted (Will).
    Full Cost: 29 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one sapient creature of your choice to become dazed (p. B428), whether the creature can hear the word or not. After that the subject is stunned (p. B420) and may roll vs. Will once per second to recover.
    Statistics: Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Daze, +50%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [29].

    Power Word: Distract
    Keywords: Resisted (Will).
    Full Cost: 29 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one sapient creature of your choice to hallucinate (p. B428), whether the creature can hear the word or not. After that the subject is stunned (p. B420) and may roll vs. Will once per second to recover.
    Statistics: Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5% Fixed Duration, +0%; Hallucinating, +50%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [29].

    Power Word: Fatigue
    Keywords: Resisted (Will).
    Full Cost: 29 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: Instantaneous.

    You utter a single word of power that instantly causes one creature of your choice to take 1d fatigue damage, whether the creature can hear the word or not.
    Statistics: Fatigue Attack 1d (Will; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Requires Magic Words, -10%) [29].
 
Power Word: Kill
Keywords: Resisted (Will).
Full Cost: 40 points.
Casting Roll: Skill.
Components: V.
Cost: 3 FP.
Casting Time: 1 second.
Range: Unlimited (standard).
Duration: 3 seconds or instantaneous; see text.
 
You utter a single word of power that instantly causes one creature of your choice to have a heart attack, whether the creature can hear the word or not. To have this effect, you must have a margin of victory on your casting roll of 5 or more, or the victim must roll a critical failure. If you win by 1-4, then the victim is wracked with agony for 3 seconds instead (p. B428).
Statistics: Affliction 1 (Will; Agony, +100%; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 3 FP, -15%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%; Secondary Heart Attack, +60%) [40].


    Power Word: Maladroit
    Keywords: Resisted (Will).
    Full Cost: 30 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to take a -5 penalty to DX, whether the creature can hear the word or not. Lower all skills based on DX by a like amount. Secondary characteristics are not affected.
    Statistics: Affliction 1 (Will; Attribute Penalty, -5 to DX, +50%; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [30].

    Power Word: Nauseate
    Keywords: Resisted (Will).
    Full Cost: 28 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to become nauseated (B428), whether the creature can hear the word or not.
    Statistics: Affliction 1 (Will; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; Nauseated, +30%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [28].

    Power Word: Pain
    Keywords: Resisted (Will).
    Full Cost: 29 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to experience severe pain (p. B428), whether the creature can hear the word or not.
    Statistics: Affliction 1 (Will; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%; Severe Pain, +40%) [29].

    Power Word: Petrify
    Keywords: Resisted (Will).
    Full Cost: 40 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to turn into stone along with anything he is carrying, whether the creature can hear the word or not.
    Statistics: Affliction 1 (Will; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Paralysis, Variant, +150%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [40].

    Power Word: Sicken
    Keywords: Resisted (Will).
    Full Cost: 30 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to retch (p. B428), whether the creature can hear the word or not. After that the subject is stunned (p. B420) and may roll vs. Will once per second to recover.
    Statistics: Affliction 1 (Will; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Retching, +50%; Requires Magic Words, -10%) [30].

    Power Word: Stun
    Keywords: Resisted (Will).
    Full Cost: 28 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: Instantaneous.

    You utter a single word of power that instantly causes one creature of your choice to become mentally stunned, whether the creature can hear the word or not. The target is stunned (p. B420) and may roll vs. Will once per second to recover.
    Statistics: Affliction 1 (Will; Accessibility, Only on sapient beings, -10%; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Requires Magic Words, -10%) [28].

    Power Word: Weaken
    Keywords: Resisted (Will).
    Full Cost: 28 points.
    Casting Roll: Skill.
    Components: V.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Unlimited (standard).
    Duration: 3 seconds.

    You utter a single word of power that instantly causes one creature of your choice to take a -5 penalty to ST, whether the creature can hear the word or not. Lower all skills based on ST by a like amount. ST penalties also reduce BL and damage. Secondary characteristics are not otherwise affected.
    Statistics: Affliction 1 (Will; Attribute Penalty, -5 to ST, +25%; Based on IQ, Own Roll, +20%; Based on Will, +20%; Costs Fatigue, 1 FP, -5%; Fixed Duration, +0%; Magical, -10%; Malediction 2, +150%; No Signature, +20%; Reduced Duration, 1/60, -35%; Requires Magic Words, -10%) [28].





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