Racial Templates/NPCs: Giants of Dominions, Part I
Oh boy, there's a lot of giants in Dominions. Way too many for a single post.
 
Anakite
 
241 points
Attribute Modifiers: ST+25 (Size Modifier, -30%) [175];
HT+2 [20].
Secondary
Characteristic Modifiers: SM+3.
Advantages: DR 2 (Tough Skin, -40%) [6];
Enhanced Move 1 (Ground) [20]; High Pain Threshold [10]; Magic Resistance 2
(Improved, +150%) [10]; Striker (Impaling; Horns; Cannot Parry, -40%; Limited
Arc, Front, -40%) [2].
    Fire Resistance: DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire,
-40%; Tough Skin, -40%) [13].Disadvantages: Odious Racial Habit (Eats sapient beings) [-15].
Features: Six Fingers.
Creature Type: Giant.
 
 
  | 
   Knowing Your Own Strength [216]  ST+25 (Size Modifier, -30%) [275] with ST+25 [250] 
   | 
 
 
Typical Stats - Adon
 
  | 
   ST: 
   | 
  
   35 
   | 
  
   HP: 
   | 
  
   35 
   | 
  
   Speed: 
   | 
  
   6 
   | 
 
 
  | 
   DX: 
   | 
  
   11 
   | 
  
   Will: 
   | 
  
   10 
   | 
  
   Move: 
   | 
  
   6 
   | 
 
 
  | 
   IQ: 
   | 
  
   10 
   | 
  
   Per: 
   | 
  
   10 
   | 
  
     
   | 
  
     
   | 
 
 
  | 
   HT: 
   | 
  
   12 
   | 
  
   FP: 
   | 
  
   12 
   | 
  
   SM: 
   | 
  
   +3 
   | 
 
 
  | 
   Dodge: 
   | 
  
   11 
   | 
  
   Parry: 
  Block: 
   | 
  
   12 
  12 
   | 
  
   DR: 
   | 
  
   2* (tough skin), 5 (vs. fire), see gear 
   | 
 
    Punch (11):
thrust 3d+2 crushing (KYOS: 6d+2 crushing), Reach C-2.
    Gore (11):
thrust 5d-1 impaling (KYOS: 9d-1 impaling), Reach C-2. Cannot parry, can only
strike front hexes.
    SM+3 Thrusting Broadsword swing (14): swing 7d+1 cutting (KYOS: 8d+1 cutting), Reach
2-4.
    SM+3 Thrusting Broadsword thrust (14): thrust 6d-1 impaling (KYOS: 9d-1 impaling),
Reach 2-4.
 
    Traits:
Enhanced Move 1 (Ground); High Pain Threshold; Magic Resistance 2 (Improved); Odious Racial Habit (Eats sapient beings); Six Fingers.
    Skills:
Broadsword-14; Religious Ritual-14; Shield-14; Theology-14.
    Gear: Heavy Scale
(DR 5 – torso, legs), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Plate
Pot Helm (DR 3 – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Giant.
 
Rephaite
 
177 points
Attribute Modifiers: ST+15 (Size Modifier, -20%) [120];
HT+2 [20].
Secondary
Characteristic Modifiers: SM+2.
Advantages: DR 1 (Tough Skin, -40%) [3];
Enhanced Move 1 (Ground) [20]; High Pain Threshold [10]; Magic Resistance 1
(Improved, +150%) [5]; Striker (Crushing; Horns; Cannot Parry, -40%; Limited
Arc, Front, -40%) [1].
    Fire Resistance: DR 5 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire,
-40%; Tough Skin, -40%) [13]. Disadvantages: Odious Racial Habit (Eats sapient beings) [-15].
Creature Type: Giant.
 
 
  | 
   Knowing Your Own Strength [207]  ST+15 (Size Modifier, -20%) [120] with ST+15 [150] 
   | 
 
 
Typical Stats -
Bashanite
 
  | 
   ST: 
   | 
  
   25 
   | 
  
   HP: 
   | 
  
   25 
   | 
  
   Speed: 
   | 
  
   5.5 
   | 
 
 
  | 
   DX: 
   | 
  
   10 
   | 
  
   Will: 
   | 
  
   10 
   | 
  
   Move: 
   | 
  
   5 
   | 
 
 
  | 
   IQ: 
   | 
  
   10 
   | 
  
   Per: 
   | 
  
   10 
   | 
  
     
   | 
  
     
   | 
 
 
  | 
   HT: 
   | 
  
   12 
   | 
  
   FP: 
   | 
  
   12 
   | 
  
   SM: 
   | 
  
   +2 
   | 
 
 
  | 
   Dodge: 
   | 
  
   10 
   | 
  
   Parry: 
  Block: 
   | 
  
   11 
  11 
   | 
  
   DR: 
   | 
  
   1* (tough skin), 5 (vs. fire), see gear 
   | 
 
    Punch (11):
thrust 2d+1 crushing (KYOS: 4d crushing), Reach C-1.
    Gore (11):
thrust 3d crushing (KYOS: 5d+1 crushing), Reach C-1. Cannot parry, can only
strike front hexes.
    SM+2 Thrusting Broadsword swing (12): swing 5d+2 cutting, Reach 2-3.
    SM+2 Thrusting Broadsword thrust (12): thrust 4d impaling (KYOS: 6d-1 impaling),
Reach 2-3.
 
    Traits:
Enhanced Move 1 (Ground); High Pain Threshold; Magic Resistance 1 (Improved); Odious Racial Habit (Eats sapient beings).
    Skills:
Broadsword-12; Shield-12.
    Gear: Heavy Scale
(DR 5 – torso, legs), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Plate
Pot Helm (DR 3 – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Giant.
 
Edomite
 
40 points
Attribute Modifiers: ST+5 (Size Modifier, -10%) [45];
HT+1 [10].
Secondary
Characteristic Modifiers: SM+1; Basic Move +1 [5].
Disadvantages: Odious Racial Habit (Eats sapient beings) [-15]; Social Stigma (Second-Class Citizen) [-5].
Creature Type: Giant.
 
 
  | 
   Knowing Your Own Strength [45]  ST+5 (Size Modifier, -10%) [45] with ST+5 [50] 
   | 
 
 
Typical Stats
 
  | 
   ST: 
   | 
  
   15 
   | 
  
   HP: 
   | 
  
   15 
   | 
  
   Speed: 
   | 
  
   5.25 
   | 
 
 
  | 
   DX: 
   | 
  
   10 
   | 
  
   Will: 
   | 
  
   10 
   | 
  
   Move: 
   | 
  
   6 
   | 
 
 
  | 
   IQ: 
   | 
  
   10 
   | 
  
   Per: 
   | 
  
   10 
   | 
  
     
   | 
  
     
   | 
 
 
  | 
   HT: 
   | 
  
   11 
   | 
  
   FP: 
   | 
  
   11 
   | 
  
   SM: 
   | 
  
   +1 
   | 
 
 
  | 
   Dodge: 
   | 
  
   10 
   | 
  
   Parry: 
  Block: 
   | 
  
   10 
  10 
   | 
  
   DR: 
   | 
  
   See gear 
   | 
 
    SM+1 Spear (one-handed) (10): thrust 2d impaling (KYOS: 2d+2 impaling),
Reach 1.
    SM+1 Spear (two-handed) (10): thrust 2d+2 impaling (KYOS: 3d impaling),
Reach 1-3*.
    SM+1 Javelin throw (10): thrust 2d-1 impaling (KYOS: 2d+1 impaling), Acc 3, x1.5/x2.5 (22/37).
 
    Traits:
Odious Racial Habit (Eats sapient beings); Social Stigma (Second-Class Citizen).
    Skills: Shield-10;
Spear-10; Thrown Weapon (Spear)-10.
    Gear: Light Mail
(DR 3* (-2 vs. crushing) – torso, legs), Leather Boots (DR 2 (-1 vs impaling) –
feet), Light Plate Pot Helm (DR 3 – skull), Light Medium Shield (DB 2; DR/HP
2/10; Cover DR 6).
    Creature Type: Giant.
 
Avvite
 
50 points
Attribute Modifiers: ST+5 (Size Modifier, -10%) [45];
HT+1 [10].
Secondary
Characteristic Modifiers: SM+1; Basic Move +1 [5].
Advantages: Magic Resistance 1 (Improved,
+150%) [5]. Disadvantages: Odious Racial Habit (Eats sapient beings) [-15].
Creature Type: Giant.
 
 
  | 
   Knowing Your Own Strength [55]  ST+5 (Size Modifier, -10%) [45] with ST+5 [50] 
   | 
 
 
Typical Stats – Avvite
Spearman
 
  | 
   ST: 
   | 
  
   15 
   | 
  
   HP: 
   | 
  
   15 
   | 
  
   Speed: 
   | 
  
   5.25 
   | 
 
 
  | 
   DX: 
   | 
  
   10 
   | 
  
   Will: 
   | 
  
   10 
   | 
  
   Move: 
   | 
  
   6 
   | 
 
 
  | 
   IQ: 
   | 
  
   10 
   | 
  
   Per: 
   | 
  
   10 
   | 
  
     
   | 
  
     
   | 
 
 
  | 
   HT: 
   | 
  
   11 
   | 
  
   FP: 
   | 
  
   11 
   | 
  
   SM: 
   | 
  
   +1 
   | 
 
 
  | 
   Dodge: 
   | 
  
   10 
   | 
  
   Parry: 
  Block: 
   | 
  
   10 
  10 
   | 
  
   DR: 
   | 
  
   See gear 
   | 
 
    SM+1 Spear (one-handed) (10): thrust 2d impaling (KYOS: 2d+2 impaling),
Reach 1.
    SM+1 Spear (two-handed) (10): thrust 2d+2 impaling (KYOS: 3d impaling),
Reach 1-3*.
    SM+1 Javelin throw (10): thrust 2d-1 impaling (KYOS: 2d+1 impaling), Acc 3, x1.5/x2.5 (22/37).
 
    Traits:
Magic Resistance 1 (Improved); Odious Racial Habit (Eats sapient beings).
    Skills: Shield-10;
Spear-10; Thrown Weapon (Spear)-10.
    Gear: Light Scale
(DR 3 – torso, legs), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Plate
Pot Helm (DR 3 – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Giant.
 
Horite
 
45 points
Attribute Modifiers: ST+7 (Size Modifier, -10%) [63]; IQ-2
[-40].
Secondary
Characteristic Modifiers: SM+1; Will+1 [5]; Per+1 [5]; Basic Move+1 [5].
Advantages: DR 1 (Tough Skin, -40%) [3]; Night
Vision 5 [5]; Temperature Tolerance 2 [2].
Disadvantages: Magic Susceptibility 1 [-3].
Creature Type: Giant
 
 
  | 
   Knowing Your Own Strength [52]  Replace ST+7 (Size Modifier, -10%) [63] with ST+7 [70] 
   | 
 
 
Typical Stats
 
  | 
   ST: 
   | 
  
   17 
   | 
  
   HP: 
   | 
  
   17 
   | 
  
   Speed: 
   | 
  
   5 
   | 
 
 
  | 
   DX: 
   | 
  
   10 
   | 
  
   Will: 
   | 
  
   9 
   | 
  
   Move: 
   | 
  
   6 
   | 
 
 
  | 
   IQ: 
   | 
  
   8 
   | 
  
   Per: 
   | 
  
   9 
   | 
  
     
   | 
  
     
   | 
 
 
  | 
   HT: 
   | 
  
   10 
   | 
  
   FP: 
   | 
  
   10 
   | 
  
   SM: 
   | 
  
   +1 
   | 
 
 
  | 
   Dodge: 
   | 
  
   8 
   | 
  
   Parry: 
   | 
  
   8U 
   | 
  
   DR: 
   | 
  
   1* (tough skin) 
   | 
 
    SM+1 Round Mace (10): swing 4d crushing, Reach 1.
 
    Traits:
Magic Susceptibility 1; Night Vision 5; Temperature Tolerance 2.
    Skills: Two-Handed
Axe/Mace-10.
    Creature Type: Giant.
 
Jann
 
68 points
Attribute Modifiers: ST+6 (Size Modifier, -10%) [54].
Secondary
Characteristic Modifiers: SM+1; Will+1 [5].
Advantages: Extended Lifespan 2 [4]; Magic
Resistance 1 (Improved, +150%) [5].
    Glamour:
Obscure 4 (Vision; Costs Fatigue, 1 FP, -5%; Defensive, +50%; Magical, -10%;
Shuts down on a successful hit, -20%) [10].
    Innate Spellcasting: Sorcerous Empowerment 2 (Limited Colleges, Air and Fire, -30%) [21].
Disadvantages: Vulnerability (Iron, x3) [-30].
Quirks: Supernatural Dislike (HT; Iron)
[-1].
Creature Type: Giant.
 
 
  | 
   Knowing Your Own Strength [74]  ST+6 (Size Modifier, -10%) [54] with ST+6 [60] 
   | 
 
 
Typical Stats – Jann
Guard
 
  | 
   ST: 
   | 
  
   16 
   | 
  
   HP: 
   | 
  
   16 
   | 
  
   Speed: 
   | 
  
   5 
   | 
 
 
  | 
   DX: 
   | 
  
   10 
   | 
  
   Will: 
   | 
  
   11 
   | 
  
   Move: 
   | 
  
   5 
   | 
 
 
  | 
   IQ: 
   | 
  
   10 
   | 
  
   Per: 
   | 
  
   10 
   | 
  
     
   | 
  
     
   | 
 
 
  | 
   HT: 
   | 
  
   10 
   | 
  
   FP: 
   | 
  
   10 
   | 
  
   SM: 
   | 
  
   +1 
   | 
 
 
  | 
   Dodge: 
   | 
  
   10 
   | 
  
   Parry: 
  Block: 
   | 
  
   11 
  11 
   | 
  
   DR: 
   | 
  
   See gear 
   | 
 
    SM+1 Thrusting Broadsword swing (12): swing 3d cutting, Reach 1.
    SM+1 Thrusting Broadsword thrust (12): thrust 2d impaling (KYOS: 3d-1 impaling),
Reach 1.
    Glamour: A jann can create
illusory doubles of him. This reaches to a two-yard radius around the jann. With
care, he can include a few friends as well. Subtract 4 from any attempts to see
anything in this area using vision; there is no resistance roll. The boundaries
of the area, however, are detected at +4. Even if someone does manage to see the
jann, subtract 4 from any attack roll against him that relies on vision to hit.
The jann himself can see perfectly while using this ability. He activates this
ability by taking a Concentrate maneuver. Each activation lasts for 1 minute.
However, if the jann is attacked and successfully hit (the hit does not have to
deal injury), this ability turns off.
    Innate Spellcasting: Only air and fire spells. Improvisation up to 2 points, hardcore
improvisation up to 21 points.
 
    Traits:
Extended Lifespan 2; Magic Resistance 1 (Improved); Supernatural Dislike (HT;
Iron); Vulnerability (Iron, x3).
    Skills: Broadsword-12;
Shield-12.
    Gear: Light Scale
(DR 3 – torso, legs), Leather Boots (DR 2 (-1 vs impaling) – feet), Light Plate
Pot Helm (DR 3 – skull), Light Medium Shield (DB 2; DR/HP 2/10; Cover DR 6).
    Creature Type: Giant.
 
 
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