Wednesday 2 September 2020

Monster: Smoke Paraelemental

Monster: Smoke Paraelemental

And now we have the last of the paraelementals - the smoke paraelemental that borrows the belker's
smoke claws ability.

 

Smoke Paraelemental [Manual of the Planes, page 184]


89 points
Attribute Modifiers: ST-4 [-40]; DX-1 [-20]; IQ-2 [-40]; HT-3 [-30].
Secondary Characteristic Modifiers: SM-1; HP+2 [4].
Advantages: Dark Vision [25]; Doesn’t Breathe [20]; Doesn’t Eat or Drink [10]; Doesn’t Sleep [20]; Flight (Lighter Than Air, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]; Unaging [15].
    Fire Resistance [30]: DR 20 (Limited, Fire, -40%; Tough Skin, -40%) [20] + Immunity to Noxious Fire Effects [10].
    Smoke Claws: Cutting Attack 1d-1 (Always On, -40%; Area Effect, 1 yard, +25%; Aura, +80%; Emanation, -20%; Melee Attack, Reach C, -30%; Respiratory Agent, +50%) [9].
Disadvantages: No Fine Manipulators [-30]; Vulnerability (Cold, x2) [-30]; Vulnerability (Vacuum and wind-based attacks, x2) [-20].
Features: No Legs (Aerial).  
Notes: Height 4 ft., Weight 1 lb.
Creature Type: Elemental (Air, Fire).

Typical Stats – Miniature (59 points)

ST:

3

HP:

5

Speed:

4

DX:

9

Will:

8

Move:

8 air

IQ:

8

Per:

8

 

 

HT:

7

FP:

7

SM:

-1

Dodge:

7

Parry:

7 (unarmed)

DR:

20 (vs. fire)

    Punch (9): thrust 1d-6 crushing (KYOS: 1d-10 crushing), Reach C.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 2 ft., Weight 0.4 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Small (89 points)

ST:

6

HP:

8

Speed:

4

DX:

9

Will:

8

Move:

8 air

IQ:

8

Per:

8

 

 

HT:

7

FP:

7

SM:

-1

Dodge:

7

Parry:

7 (unarmed)

DR:

20 (vs. fire)

    Punch (9): thrust 1d-5 crushing (KYOS: 1d-7 crushing), Reach C.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 4 ft., Weight 1 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Medium (159 points)

ST:

10

HP:

12

Speed:

4.5

DX:

10

Will:

8

Move:

9 air

IQ:

8

Per:

8

 

 

HT:

8

FP:

8

SM:

+1

Dodge:

7

Parry:

8 (unarmed)

DR:

20 (vs. fire)

    Punch (10): thrust 1d-3 crushing, Reach C-1.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 8 ft., Weight 2 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Large (205 points (KYOS: 241 points))

ST:

15

HP:

17

Speed:

4.75

DX:

10

Will:

9

Move:

9 air

IQ:

9

Per:

9

 

 

HT:

9

FP:

9

SM:

+3

Dodge:

7

Parry:

8 (unarmed)

DR:

20 (vs. fire)

    Punch (10): thrust 1d crushing (KYOS: 1d+2 crushing), Reach C-2.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 16 ft., Weight 4 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Huge (239 points (KYOS: 321 points))

ST:

20

HP:

22

Speed:

5

DX:

10

Will:

10

Move:

10 air

IQ:

10

Per:

10

 

 

HT:

10

FP:

10

SM:

+5

Dodge:

8

Parry:

8 (unarmed)

DR:

20 (vs. fire)

    Punch (10): thrust 1d+2 crushing (KYOS: 3d-1 crushing), Reach C-5.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 32 ft., Weight 8 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Greater (277 points (KYOS: 395 points))

ST:

22

HP:

24

Speed:

5.75

DX:

12

Will:

10

Move:

11 air

IQ:

10

Per:

10

 

 

HT:

11

FP:

11

SM:

+5

Dodge:

8

Parry:

9 (unarmed)

DR:

20 (vs. fire)

    Punch (12): thrust 2d-1 crushing (KYOS: 3d+1 crushing), Reach C-5.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 36 ft., Weight 10 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Elder (313 points (KYOS: 427 points))

ST:

24

HP:

26

Speed:

6

DX:

13

Will:

11

Move:

12 air

IQ:

11

Per:

11

 

 

HT:

11

FP:

11

SM:

+5

Dodge:

9

Parry:

9 (unarmed)

DR:

20 (vs. fire)

    Punch (13): thrust 2d crushing (KYOS: 4d-1 crushing), Reach C-5.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 40 ft., Weight 12 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Monolith (367 points (KYOS: 503 points))

ST:

42 (KYOS: 27)

HP:

42

Speed:

6.5

DX:

13

Will:

11

Move:

13 air

IQ:

11

Per:

11

 

 

HT:

13

FP:

13

SM:

+6

Dodge:

9

Parry:

9 (unarmed)

DR:

20 (vs. fire)

    Punch (13): thrust 4d crushing (KYOS: 5d-2 crushing), Reach C-7.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 60 ft., Weight 19 lb.
    Creature Type: Elemental (Air, Fire).

Typical Stats – Primal (405 points (KYOS: 567 points))

ST:

55 (KYOS: 30)

HP:

57

Speed:

6.75

DX:

13

Will:

11

Move:

13 air

IQ:

11

Per:

11

 

 

HT:

14

FP:

14

SM:

+7

Dodge:

9

Parry:

9 (unarmed)

DR:

20 (vs. fire)

    Punch (13): thrust 5d+1 crushing, Reach C-10.
    Smoke Claws: The smoke paraelemental can engulf other creatures by moving onto them. Any creature that inhales the smoke finds that the smoke solidifies into sharp claws inside its lungs, tearing the victim apart from inside. This respiratory-based attack hits automatically and deals 1d-1 cutting damage, ignoring DR. This can be prevented by holding your breath.

    Traits: Dark Vision; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Lighter Than Air); Immunity to Metabolic Hazards; Immunity to Noxious Fire Effects; Injury Tolerance (Diffuse); No Fine Manipulators; No Legs (Aerial); Unaging; Vulnerability (Cold, x2); Vulnerability (Vacuum and wind-based attacks, x2).
    Notes: Height 80 ft., Weight 24 lb.
    Creature Type: Elemental (Air, Fire).

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