Monster: Bearded Devil (Barbazu)

Bearded Devil
(Barbazu) [Monster Manual, page 52]
184 points
Attribute Modifiers: ST+3 [30]; IQ-1 [-20]; HT+1 [10].
Beard: Natural Weapon (Cutting; Cannot Parry, -40%; Reduced Damage, -1 per die, -30%; Single, -20%) [2].
Devil Chills: Toxic Attack 1d-1 (Cyclic, 1 day, 6 cycles, Resistible, +25%; Follow-Up, Beard, +0%; Onset, 4 days, -30%; Resistible, HT-3, -15%; Symptoms, 2/3 HP, -3 ST, +15%) [3].
Devil Mark Sense: Detect (Devil Mark; Analysis Only, -50%; Analyzing, +100%; Magical, -10%; Reflexive, +40%; Vision-Based, -20%) [8].
Devil Mind: Terror (Confusion; Always On, -10%; Magical, -10%; Presence, +25%; Trigger, Mental contact, -30%) [23].
Fire Resistance [60]: DR 20 (Includes Eyes, +10%; Includes Internal, +20%; Limited, Fire, -40%; Tough Skin, -40%) [50] + Immunity to Noxious Fire Effects [10].
Typical Stats
ST: |
13 |
HP: |
13 |
Speed: |
5.25 |
DX: |
10 |
Will: |
9 |
Move: |
5 |
IQ: |
9 |
Per: |
9 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
9 |
Parry: |
11U |
DR: |
3*
(tough skin), 20 (vs. fire) |
Traits: Appearance (Hideous); Axiomatic Touch; Berserk (15) (Battle Rage); Bloodlust (12); Callous; Combat Reflexes; Dark Vision; Doesn’t Eat or Drink; Less Sleep 4; Immunity to Poison; Immunity to Noxious Fire Effects; Impulsiveness (12); Magic Resistance 1 (Improved); Reduced Consumption 2 (Air Only); Sadism (12); Social Stigma (Monster); Tail; Telesend (Magical; Universal); Unaging; Unholy Touch; Vulnerability (Holy Weapons, x2); Vulnerability (Silver, x2).
Skills: Brawling-12; Observation-11; Polearm-14; Soldier-12.
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