Monster: Mudman
Mudman [1e Monster Manual II]
48 points
Attribute Modifiers: ST+2 (No Fine Manipulators, -40%)
[12]; IQ-8 [-160]; HT+1 [10].
Mud Throw: Binding 8 (Costs Fatigue, 1
FP, -5%; Reduced Range, 1/10, -30%) [11].
Disadvantages: Cannot Speak [-15]; Dependency
(Being in its mud pool; Constant) [-50]; Hidebound [-5]; No Fine Manipulators
[-30]; No Sense of Smell/Taste [-5]; Unnatural [-50]; Vulnerability (Fire, x2)
[-30].
Knowing Your Own Strength [56] |
Typical Stats
ST: |
12 |
HP: |
12 |
Speed: |
5.25 |
DX: |
10 |
Will: |
8 |
Move: |
2 ground, 2 water |
IQ: |
2 |
Per: |
11 |
|
|
HT: |
11 |
FP: |
11 |
SM: |
+0 |
Dodge: |
8 |
Parry: |
8 (unarmed) |
DR: |
- |
Traits: Cannot Speak; Dependency (Being in its mud pool; Constant); Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Hidebound; High Pain Threshold; Immunity to Metabolic Hazards; Immunity to Mind Control; Injury Tolerance (Diffuse; Infiltration); No Fine Manipulators; No Sense of Smell/Taste; Terrain Adaptation (Mud); Unaging; Unnatural; Vibration Sense (Water); Vulnerability (Fire, x2).
Skills: Innate Attack (Projectile)-12.
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