Thursday, 8 June 2017

Monster: Hill Giant

Monster: Hill Giant

Giants have a long history in fiction and gaming. Hill giants in D&D are the most weak and stupid giants, but they still can be formiddable opponents because of their brute strength. They do not possess any supernatural abilities, but can swing clubs and throw rocks.
 

Hill Giant [Monster Manual, page 123]

 
65 points
Attribute Modifiers: ST+15 (Size Modifier, -20%) [120]; DX-1 [-20]; IQ-2 [-40]; HT+2 [20].
Secondary Characteristic Modifiers: SM+2; Will+1 [5]; Per+2 [10]; Basic Move +2 [10].
Advantages: DR 2 (Tough Skin, -40%) [6]; Extended Lifespan 1 [2]; Night Vision 5 [5].
Disadvantages: Appearance (Ugly) [-8]; Bully (12) [-10]; Gluttony (12) [-5]; Increased Consumption 1 (Cast-Iron Stomach, -50%) [-5]; Odious Racial Habit (Eats sapient beings) [-15]; Social Stigma (Savage) [-10].
Notes: Size 4 hexes; Weight 1,100 lbs.
Creature Type: Giant.
 

Knowing Your Own Strength [65]
ST+15 (Size Modifier, -20%) [120] with ST+12 [120]

 
Typical Stats

ST:

25 (KYOS: 22)

HP:

25 (KYOS: 22)

Speed:

5.25

DX:

9

Will:

9

Move:

7

IQ:

8

Per:

10

 

 

HT:

12

FP:

12

SM:

+2

Dodge:

8

Parry:

8

DR:

2* (tough skin)

    Punch (11): thrust 3d-1 crushing (KYOS: 4d crushing), Reach C-1.
    SM+2 Round Mace (11): swing 6d crushing (KYOS: 5d+1 crushing), Reach 2-3.
    Boulder (40 lbs.) (11): Range 25 yards, 2d+2 crushing (KYOS: range 44 yards, 2d crushing).
 
    Traits: Appearance (Ugly); Bully (12); Extended Lifespan 1; Gluttony (12); Increased Consumption 1 (Cast-Iron Stomach); Night Vision 5; Odious Racial Habit (Eats sapient beings); Social Stigma (Savage).
    Skills: Axe/Mace-11; Brawling-11; Intimidation-10; Throwing-11.
    Creature Type: Giant.


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