Saturday, 28 May 2022

Why I limit magical healing

Why I limit magical healing

In my opinion, supernatural (magical, psi, etc.) healing is a very important factor that affects your entire game both from the point of view of mechanics and roleplay. In this post, I will describe how and why I severely limit supernatural healing in my games.

Wednesday, 25 May 2022

Sorcery: New Prismatic Spells

Sorcery: New Prismatic Spells

Not long ago I wrote a post on making attacks with a random damage type. So, let's create three basic spells that employ that mechanic.

Tuesday, 24 May 2022

Sorcery: The rest of the personal spells

Sorcery: The rest of the personal spells

Ah, what the hell, I'll just post the rest of them in a single post.

Monday, 23 May 2022

Sunday, 22 May 2022

Sorcery: Personal Food, Force, Fungus Spells

 Sorcery: Personal Food, Force, Fungus Spells

None of the aforementioned colleges have many buff spells, so let's combine them into a single post.

Saturday, 21 May 2022

Sorcery: Personal Fire Spells

Sorcery: Personal Fire Spells

Fire buffs converted into personal indefinite spells.

Friday, 20 May 2022

Sorcery: Personal Earth Spells

Sorcery: Personal Earth Spells

The Earth college has quite a few buffs, so here are the personal variants of them.