Monday, 30 September 2019

Monsters in Karilan, Part I (A - D)

Monsters in Karilan, Part I (A - D)



I have always liked the “[monster name] in Eberron” and “[monster name] in Faerun” snippets from the Monster Manual III-V. All settings are different, and even when they use the same content, the context might be different. For example, even such staple monsters as drow differ significantly between the established D&D settings. Here I am going to describe the role of particular monsters in my campaign setting, their place in the world. This series of posts will cover the monsters that I've already posted on the blog. Those that are not mentioned either do not exist, or have no difference between the standard flavour and the setting-specific one, or have nothing to be said about. The monster posts that will be written in the future will have a short "[monster name] in Karilan" blurb.

Monday, 23 September 2019

Sorcery: Sound Spells V

Sorcery: Sound Spells V

GURPS Sorcery: Sound Spells is out! The coauthor who helped yours truly in writing it also has a great blog, I suggest checking it out (it's mostly about OSR though). The supplement is my first foray into writing, and I want to thank not only my coauthor, but also my gaming group, my readers and supporters, the editors, and other SJGames staff members that I was dealing with. I hope that I will get a chance to write another similar small supplement in the future. Of course, all the spells that are printed in the supplement have been changed and polished. The old versions were purged from the blog. Let's commemorate this with a batch of new sound spells! Hearing Protection should be useful when fighting banshees and sound sorcerers. Muffle is a boon for thieves. Noise Amplification is a bane of thieves. Sonic Scream is a signature move of one of the most forgettable Mortal Kombat characters.

Thursday, 19 September 2019

Psionics: Additional Anti-Psi Abilities

Psionics: Additional Anti-Psi Abilities

I don't think that this power's scope is broad, but I still managed to squeeze in a couple of new abilities.

Monday, 16 September 2019

Monster: Giant Praying Mantis

Monster: Giant Praying Mantis

At last, we have the last monster from the Monster Manual for D&D 3.5 converted to GURPS. I can't believe that I actually had the patience to do this. Of course, many of the previous conversions have flaws and mistakes, but I fix them when I find them. What to do next? I have some ideas. Either the rest of the magic items from the Dungeon Master's Guide, or extra monsters that were requested (mind flayer-related ones), or a post that describes the role the monsters play in my homebrew setting, or maybe I will finally try to write up some occupational templates.

Sunday, 15 September 2019

Monsters: Giant Beetles

Monsters: Giant Beetles

Now, the three giant beetles - the giant bombardier beetle, the giant fire beetle, and the stag beetle. Nothing extraordinary, but the fire beetles are very useful to adventurers for their glands that can be removed to provide illumination equivalent to a torch for 1d days.

Saturday, 14 September 2019

Monsters: Giant Ants

Monsters: Giant Ants

We're still missing some vermin from the Monster Manual. This post details the giant ants.

Friday, 13 September 2019

Monsters: Yuan-Ti

Monsters: Yuan-Ti

The yuan-ti are psionic snakelike humanoids of various degrees of snakiness. The following post details only the yuan-ti from the Monster Manual, but there are several extra varieties in other supplements.