Tuesday, 28 February 2017

Sorcery: Communication & Empathy Spells

Sorcery: Communication & Empathy Spells

The College of Communication & Empathy is a very specialized one, but it is also a very interesting one. In some way, it overlaps with the College of Mind Control, but it is focused on the emotions and senses. Mind-Reading allows you to read the subject's mind, but not to control it. Mind-Search lets the caster to probe minds for deep thoughts. Mind-Sending allows him to send his thoughts far away, and Telepathy allows him to hold a two-way conversation at a distance.

Monday, 27 February 2017

Sorcery: Body Control Buffs

Sorcery: Body Control Buffs

Body control is a college with one of the highest spell count in GURPS Magic, and because of that there's always something unconverted left. Let's make some more buffs.

Sunday, 26 February 2017

Martial Art: Meditation of War

Martial Art: Meditation of War

The last style from Oriental Adventures, Meditation of War is a style that incorporates not only unarmed strikes, but also melee weapons and strikes to pressure points. I can imagine this style being used by monks that disable the target with unarmed pressure point strikes, and only if it fails draw their weapons.

Saturday, 25 February 2017

Martial Art: The Gentle Way

Martial Art: The Gentle Way

This is a simple style that puts an emphasis on defense and throws. Mostly used by pacifistic monks in self-defense.

Friday, 24 February 2017

Martial Art: Foot and Fist

Martial Art: Foot and Fist

Another simple style that makes an emphasis on both punching and kicking, and includes some acrobatics.

Thursday, 23 February 2017

Martial Art: Mighty Works

Martial Art: Mighty Works

Let's continue making some simple styles for monks and other practitioners in fantasy worlds. This time we have Mighty Works, a style that emphasizes strong punches and locks.

Wednesday, 22 February 2017

Martial Art: Empty Hand

Martial Art: Empty Hand

GURPS does not have many fictional martial arts to use in fantasy games. I've already converted the styles from D&D 3.5 Tome of Battle and Pathfinder Path of War and Path of War Expanded (see here), but most of those styles are intended for melee weapon users. It is time to expand the unarmed martial arts with some simple/generic styles. D&D 3.0 Oriental Adventures presents us 5 martial arts, but their descriptions are very vague and short. Maybe it's a good starting point?