Astral Deva [Monster Manual, page 11]
467 points
Attribute Modifiers: ST+8 (Size Modifier, -10%) [72];
DX+2 [40]; IQ+2 [40]; HT+1 [10].
Secondary
Characteristic Modifiers: SM+1; Will+2 [10]; Basic Speed +1.25 [25].
Advantages: Appearance (Very Handsome/Very
Beautiful; Universal, +25%) [20]; DR 3 (Tough Skin, -40%) [9]; Danger Sense
[15]; Doesn’t Eat or Drink [10]; Flight (Cannot Hover, -15%; Winged, -25%) [24];
Immunity to Petrification [5]; Night Vision 5 [5]; Resistant to Death Curses
(+8) [5]; Resistant to Poison (+3) [5]; See Invisible (Magical; Magical, -10%)
[14]; Unaging [15]; Vacuum Support [5].
Detect Evil: Detect (Evil; Cannot
Analyze, -10%; Magical, -10%) [8].
Elemental Resistance
(E,F) [48]: DR 10
(Includes Eyes, +10%; Includes Internal, +20%; Limited, Electricity, Fire,
-35%; Tough Skin, -40%) [28] + Immunity to Electrical Conduction [5] + Immunity
to Noxious High-Temperature (Electricity and Fire) Effects [15].
Spell-Like Abilities (Alternative Abilities) [113]:
Cure Disease [54/5=11];
Dispel Evil [52/5=11];
Holy Smite [44/5=9];
Minor Healing [32/5=7] - see GURPS Thaumatology: Sorcery, p. 17;
Plane
Shift [50/5=10];
Remove Curse [65] - see GURPS Thaumatology: Sorcery, p. 21.
Disadvantages: Intolerance (Fiends) [-5]; Pacifism
(Cannot Harm Innocents) [-10]; Truthfulness (9) [-7]; Vulnerability (Unholy Weapons,
x2) [-10].
Perks: Holy Touch [1].
Notes: Weight 250 lbs.
Creature Type: Outsider (Angel, Good).
Knowing Your Own Strength [449] Replace ST+8 (Size Modifier, -10%) [72] with ST+6 [60] Add HP-3 [-6]
|
Typical Stats
ST:
|
18 (KYOS: 16)
|
HP:
|
18 (KYOS: 13)
|
Speed:
|
7
|
DX:
|
12
|
Will:
|
14
|
Move:
|
7 ground, 14 air (cannot hover)
|
IQ:
|
12
|
Per:
|
12
|
|
|
HT:
|
11
|
FP:
|
11
|
SM:
|
+1
|
Dodge:
|
11
|
Parry:
|
11U
|
DR:
|
3* (tough skin), 10 (vs. electricity and
fire)
|
Mace (14): swing
4d-1 crushing (KYOS: 3d+1 crushing), Reach 1. Unbalanced.
Detect Evil (12): By taking a Concentrate maneuver and rolling against Per modified by
range penalties, the angel can sense evil auras of unholy creatures (such as
fiends and clerics of evil deities) and unholy items. On a success, the angel
learns the direction to the nearest significant evil aura.
Spell-Like Abilities (Alternative Abilities):
Minor Healing (12) - see GURPS Thaumatology: Sorcery,
p. 17;
Remove Curse (14) - see GURPS Thaumatology: Sorcery,
p. 21.
Traits:
Appearance (Very Handsome/Very Beautiful; Universal); Combat Reflexes; Danger
Sense; Doesn’t Eat or Drink; Flight (Cannot Hover; Winged); Holy Touch; Immunity
to Electrical Conduction; Immunity to Noxious High-Temperature (Electricity and
Fire) Effects; Immunity to Petrification; Intolerance (Fiends); Night Vision 5;
Pacifism (Cannot Harm Innocents); Resistant to Death Curses (+8); Resistant to
Poison (+3); See Invisible (Magical; Magical); Truthfulness (9); Unaging; Vacuum
Support; Vulnerability (Unholy Weapons, x2).
Skills:
Axe/Mace-14; Brawling-13.
Creature Type: Outsider
(Angel, Good).
Notes: Weight 250
lbs.
Planetar [Monster Manual, page 11]
571 points
Attribute Modifiers: ST+9 (Size Modifier, -10%) [81];
DX+3 [60]; IQ+4 [80]; HT+2 [20].
Secondary
Characteristic Modifiers: SM+1.
Advantages: Appearance (Very Handsome/Very
Beautiful; Universal, +25%) [20]; Combat Reflexes [15]; DR 3 (Tough Skin, -40%)
[9]; Doesn’t Eat or Drink [10]; Flight (Cannot Hover, -15%; Winged, -25%) [24];
Immunity to Petrification [5]; Night Vision 5 [5]; Regeneration (Fast; Bane, Unholy
Weapons, -10%) [45]; Resistant to Poison (+3) [5]; See Invisible (Magical;
Magical, -10%) [14]; Unaging [15].
Detect Evil: Detect (Evil; Cannot
Analyze, -10%; Magical, -10%) [8].
Elemental Resistance
(E,F) [48]: DR 10
(Includes Eyes, +10%; Includes Internal, +20%; Limited, Electricity, Fire,
-35%; Tough Skin, -40%) [28] + Immunity to Electrical Conduction [5] + Immunity
to Noxious High-Temperature (Electricity and Fire) Effects [15].
Tongues: Cosmic Power 3 (Limited, One Spoken
Language, -50%; Magical, -10%) [12].
Spell-Like Abilities (Alternative Abilities) [126]:
Minor Healing [32/5=7] - see GURPS Thaumatology: Sorcery, p. 17;
Remove Curse [65] - see GURPS Thaumatology: Sorcery, p. 21;
Disadvantages: Intolerance (Fiends) [-5]; Pacifism
(Cannot Harm Innocents) [-10]; Truthfulness (9) [-7]; Vulnerability (Unholy
Weapons, x2) [-10].
Perks: Holy Touch [1].
Notes: Weight 500 lbs.
Creature Type: Outsider (Angel, Good).
Knowing Your Own Strength [565] Add HP-3 [-6]
|
Typical Stats
ST:
|
19
|
HP:
|
19 (KYOS: 16)
|
Speed:
|
6.25
|
DX:
|
13
|
Will:
|
14
|
Move:
|
6 ground, 12 air (cannot hover)
|
IQ:
|
14
|
Per:
|
14
|
|
|
HT:
|
12
|
FP:
|
12
|
SM:
|
+1
|
Dodge:
|
10
|
Parry:
|
11
|
DR:
|
3* (tough skin), 10 (vs. electricity and
fire)
|
SM+1 Thrusting Greatsword (14): 4d cutting, Reach 1, 2 or 2d+2 impaling (KYOS: 3d+2 impaling), Reach 2.
Detect Evil (14): By taking a Concentrate maneuver and rolling against Per modified by
range penalties, the angel can sense evil auras of unholy creatures (such as
fiends and clerics of evil deities) and unholy items. On a success, the angel
learns the direction to the nearest significant evil aura.
Tongues:
Aside from the languages the angel knows, it has one slot that it can fill with
any spoken language that is not “secret” or “lost” at the Native comprehension
level by taking a Ready maneuver.
Spell-Like Abilities (Alternative Abilities):
Minor Healing (14) - see GURPS Thaumatology: Sorcery,
p. 17;
Remove Curse (14) - see GURPS Thaumatology: Sorcery,
p. 21;
Traits:
Appearance (Very Handsome/Very Beautiful; Universal); Combat Reflexes; Doesn’t
Eat or Drink; Flight (Cannot Hover; Winged); Holy Touch; Immunity to Electrical
Conduction; Immunity to Noxious High-Temperature (Electricity and Fire) Effects;
Immunity to Petrification; Intolerance (Fiends); Night Vision 5; Pacifism
(Cannot Harm Innocents); Regeneration (Fast; Bane, Unholy Weapons); Resistant
to Poison (+3); See Invisible (Magical; Magical); Truthfulness (9); Unaging;
Vulnerability (Unholy Weapons, x2).
Skills:
Brawling-13; Two-Handed Sword-14.
Creature Type: Outsider
(Angel, Good).
Notes: Weight 500
lbs.
Solar [Monster Manual, page 12]
671 points
Attribute Modifiers: ST+10 (Size Modifier, -10%) [90];
DX+4 [80]; IQ+4 [80]; HT+3 [30].
Secondary
Characteristic Modifiers: SM+1; Will+1 [5]; Basic Speed +1.00 [20].
Advantages: Appearance (Very Handsome/Very
Beautiful; Universal, +25%) [20]; Combat Reflexes [15]; Dark Vision [25]; DR 3
(Tough Skin, -40%) [9]; Doesn’t Eat or Drink [10]; Flight (Cannot Hover, -15%; Winged,
-25%) [24]; Immunity to Petrification [5]; Regeneration (Fast; Bane, Unholy Weapons,
-10%) [45]; Resistant to Poison (+3) [5]; See Invisible (Magical; Magical,
-10%) [14]; Unaging [15]; Voice [10].
Detect Evil:
Detect (Evil; Cannot Analyze, -10%; Magical, -10%) [8].
Elemental Resistance
(E,F) [48]: DR 10
(Includes Eyes, +10%; Includes Internal, +20%; Limited, Electricity, Fire,
-35%; Tough Skin, -40%) [28] + Immunity to Electrical Conduction [5] + Immunity
to Noxious High-Temperature (Electricity and Fire) Effects [15].
Tongues: Cosmic Power 3 (Limited, One Spoken
Language, -50%; Magical, -10%) [12].
Spell-Like Abilities (Alternative
Abilities) [132]:
Minor Healing [32/5=7] - see GURPS Thaumatology: Sorcery, p. 17;
Remove Curse [65] - see GURPS Thaumatology: Sorcery, p. 21;
Teleport Shield 1 (-5) [30/5=6] –
see GURPS Sorcery: Protection and Warning
Spells, page 13.
Disadvantages: Intolerance (Fiends) [-5]; Pacifism
(Cannot Harm Innocents) [-10]; Truthfulness (9) [-7]; Vulnerability (Unholy
Weapons, x2) [-10].
Perks: Holy Touch [1].
Notes: Weight 500 lbs.
Creature Type: Outsider (Angel, Good).
Knowing Your Own Strength [665] Replace ST+10 (Size Modifier, -10%) [90] with ST+9 [90] Add HP-3 [-6]
|
Typical Stats
ST:
|
20 (KYOS: 19)
|
HP:
|
20 (KYOS: 13)
|
Speed:
|
7.75
|
DX:
|
14
|
Will:
|
15
|
Move:
|
7 ground, 14 air (cannot hover)
|
IQ:
|
14
|
Per:
|
14
|
|
|
HT:
|
13
|
FP:
|
13
|
SM:
|
+1
|
Dodge:
|
11
|
Parry:
|
13
|
DR:
|
3* (tough skin), 10 (vs. electricity and
fire)
|
SM+1 Thrusting Greatsword swing (18): swing 4d+1 cutting (KYOS: 4d cutting), Reach
1-2.
SM+1 Thrusting Greatsword thrust (18): thrust 2d+2 impaling (KYOS: 3d+2 impaling),
Reach 2.
SM+1 Longbow (18): thrust 2d+1 impaling (KYOS: 3d+1 impaling), Acc 3, Range 300/400, RoF
1, Shots 1(2).
Detect Evil (14): By taking a Concentrate maneuver and rolling against Per modified by
range penalties, the angel can sense evil auras of unholy creatures (such as
fiends and clerics of evil deities) and unholy items. On a success, the angel
learns the direction to the nearest significant evil aura.
Tongues:
Aside from the languages the angel knows, it has one slot that it can fill with
any spoken language that is not “secret” or “lost” at the Native comprehension
level by taking a Ready maneuver.
Spell-Like
Abilities (Alternative Abilities):
Minor Healing (14) - see GURPS Thaumatology: Sorcery,
p. 17;
Remove Curse (15) - see GURPS Thaumatology: Sorcery,
p. 21;
Teleport Shield 1 (-5) (14) – see GURPS
Sorcery: Protection and Warning Spells, page 13.
Traits: Appearance
(Very Handsome/Very Beautiful; Universal); Combat Reflexes; Dark Vision; Doesn’t
Eat or Drink; Flight (Cannot Hover; Winged); Holy Touch; Immunity to Electrical
Conduction; Immunity to Noxious High-Temperature (Electricity and Fire) Effects;
Immunity to Petrification; Intolerance (Fiends); Pacifism (Cannot Harm
Innocents); Regeneration (Fast; Bane, Unholy Weapons); Resistant to Poison (+3);
See Invisible (Magical; Magical); Truthfulness (9); Unaging; Voice; Vulnerability
(Unholy Weapons, x2).
Skills: Bow-18;
Brawling-16; Two-Handed Sword-18.
Creature Type: Outsider
(Angel, Good).
Notes: Weight 500
lbs.
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