Friday 6 October 2023

Wizardry: Food Spells I

Wizardry: Food Spells I

The Player's Handbook for D&D 3.5 doesn't have many food spells. There's only Create Food and Water, Purify Food and Drink, and Heroes' Feast. First of all, I will split off the water component of the first two spells and move it to the college of water magic, but I will keep it for Heroes' Feast. Food creation, however, still poses some problems. While water is effectively free and can be easily created with the Create advantage, food actually costs money and is an important factor in games about exploration and travel, and also will affect the game world in a significant way, unless somehow restricted. I used to use Snatcher for my Create Food spell, but now I will rework it with the Create advantage, as there is a precedent in GURPS Powers: Divine Favor. Food/Drink is a Medium category, so I will downgrade Food to a Small category (10 points/level). Food weight is taken as for traveller's rations and prices were taken as for simple and bland food from GURPS Dungeon Fantasy 10: Taverns. As for Purify Food, I went the same route, but I won't require stabilization. Heroes' Feast is a tuned up Create Food with drinks added into the mix. I decided to remove all the furniture, service, and extra bonuses, and just leave the essence of the feast - food and drink. The quantity of food required to feed 50 people is taken from the Feed the Masses (Enhanced) prayer from Divine Favor, and the price (a huge one!) of the feast was calculated as $12 (lavish meal) + $12 (fine wine) times 50, as per the Taverns book.
 
    Create Food
    Keywords: None.
    Full Cost: 2 points.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 2 FP.
    Casting Time: 10 minutes.
    Range: Touch.
    Duration: 10 seconds or permanent; see text.
 
    This spell allows you to create food that is highly nourishing, if rather bland. The produced food is enough to sustain three humans for one day (nine meals that weigh 0.5 lb. each for a total of 4.5 lbs.)
    Created food is unstable. It vanishes in 10 seconds unless you use character points to “stabilize” it. Each point spent stabilizes a quantity worth 10% of the campaign’s average starting wealth. Alternatively, you can use Permanency Points. Each meal costs $4, so one casting of Create Food costs $36 total.
    Statistics: Create Food 0.67 (Immediate Preparation Required, 10 minutes, -45%; Magical, -10%; Requires Gestures, -10%; Requires Magic Words, -10%) [2].
 
    Heroes’ Feast
    Keywords: None.
    Full Cost: 12 points.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 3 FP.
    Casting Time: 10 minutes.
    Range: Touch.
    Duration: 10 seconds or permanent; see text.
 
    This spell allows you to lavish food and drinks that are highly nourishing and delicious. The produced food and drinks are enough to serve up to 50 people.
    Created food and drinks are unstable. They vanishes in 10 seconds unless you use character points to “stabilize” them. Each point spent stabilizes a quantity worth 10% of the campaign’s average starting wealth. Alternatively, you can use Permanency Points. Each feast costs $1,200 and weighs 90 lbs.
    Statistics: Create Food/Drink 3 (Costs Fatigue, 1 FP, -5%; Immediate Preparation Required, 10 minutes, -45%; Magical, -10%; Requires Gestures, -10%; Requires Magic Words, -10%) [12].
 
    Purify Food
    Keywords: None.
    Full Cost: 2 points.
    Casting Roll: Skill.
    Components: V, S.
    Cost: 1 FP.
    Casting Time: 1 second.
    Range: Touch.
    Duration: Instantaneous.
 
    This spell removes all impurities from food, rendering it fit to consume. Each casting purifies up to 10 pounds of food.
    Statistics: Create 1 (Accessibility, Only to transform into edible food, -20%; Transmute Food to Food, +50%; Transmutation Only, -100%; Magical, -10%; Requires Gestures, -10%; Requires Magic Words, -10%) [2].

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