Wizardry: Teleportation Spells
Surprisingly, the Warp advantage works pretty much like the D&D Teleport spell. I decided to borrow the Uncertain Encumbrance enhancement from Jumper and make Drift mandatory. Expensive, but it should be expensive, right? Dimension Door is more limited in terms of range, but less limited in terms of the destination familiarity requirements. Teleport Object is similar to normal Teleport (including the drift), but only affects objects, and has a weight limit. Teleportation Circle... was very painful to stat up. It is so expensive, that I had to include a character point cost to make it more affordable. In addition, I included the permanency clause from GURPS Power-Ups 5: Impulse Buys and decided to expand it with a way to create Truly Permanent gates. Word of Recall is a more limited version of Teleport.