Sunday, 29 December 2024

Reading AD&D Player's Handbook

Reading AD&D Player's Handbook

AD&D Dungeon Master's Guide is considered by many an essential book for every DM/GM to read, and while I have skimmed it and found that indeed it's a treasure trove of useful stuff even for my GURPS games, I'm yet to thoroughly read it from cover to cover. So, that's my plan. However, before I do that, I have to read the AD&D Player's Handbook, because parts of the DMG rely on the concepts from the PHB, and I have to be familiar with the PHB to get a more complete understanding. I started playing D&D with D&D 3.0, so whatever I know about AD&D has mostly been picked up via osmosis, as I have no first-hand experience with that edition. Thus, this post will be a directionless stream of observations and comments about the book and possibly the system in general with no real point or goal - I just want to give it a read and point out stuff that I find interesting.

Tuesday, 24 December 2024

Wizardry: Sandstorm Spells

Wizardry: Sandstorm Spells

Sandstorm is the desert counterpart of Frostburn. While it does have some rather infamous bits, overall it's a decent book. However, the spells section is rather underwhelming, with many spells being spells taken from Frostburn and reversed to be hot instead of cold. Despite that, there are some unique ones that definitely cannot be found anywhere else. So, here's all the spells from that book that I deem worth adapting to my games.