Thursday, 29 August 2024

Wizardry: Frostburn Spells II

Wizardry: Frostburn Spells II

    Oh boy, here we go. This is going to be a long one.

Tuesday, 27 August 2024

Wizardry: Frostburn Spells I

Wizardry: Frostburn Spells I

Frostburn was one of the early D&D 3.5 supplements that caused a little bit of online controversy, apparently. I'm actually very fond of this book, and I believe that it's full of good inspirational material for any arctic-themed fantasy GURPS game. Sure, there are some odd bits here or there, but it's okay overall. The book has a surprisingly large spell section, so let's GURPSify it.
    Anticold Sphere conjures a protective spherical field that grants DR against cold damage. It's a bit too expensive, but I'm not sure how to bring the cost down without character point expenditure. This spell fits more as a hardcore improvisation spell.
    Arctic Haze is a variant of Fog Cloud that affects Infravision but takes longer to cast. I decided to remove the damage component of this spell.
    Aura of Cold is something like Fire Shield, but with a larger area and no incendiary effect.
    Binding Snow is a frostfell variant of Entangle.
    Blood Snow is a relatively weak area effect spell for frostfell environments.
    Boreal Wind is a variant of Gust of Wind that also deals cold damage.
    Brumal Stiffening reduces DR of an object.