Sunday, 22 February 2026

Chaos Shaping in Limbo

Chaos Shaping in Limbo

Right now, I'm writing up the slaadi for my GURPS Monstrous Compendium, but to do it properly, one has to explore how the plane of Limbo works in D&D and how to adapt the mechanics to GURPS. This is not going to be simple. What you see is a combination of the mechanics from the Planes of Chaos 2e boxed set and Manual of the Planes 3e book.
I'll note that some effects are intentionally left vague because I don't feel like going into too much detail right now - I just have to get the basics covered to be able to progress.

Tuesday, 10 February 2026

Heroic Combat: Iteration 3 Variant Test

Heroic Combat: Iteration 3 Variant Test

One of the major changes in Iteration 3 was the replacement of QC of skill with QC or skill vs. active defense. This can result in situations when a weak opponent can sneak some attacks in despite the attacker being way superior. Let's see how the test fights could go if we revert back to QC of skill.

Saturday, 7 February 2026

Heroic Combat: Iteration 3

                                Heroic Combat: Iteration 3

All right, let's try again. This time I'll combine the rules and the test fights into a single post.