Sometimes I get an urge to make some GURPS content, be it something original, or something converted from another system/media. Maybe if I post it here, it will be useful not only to me. Keep in mind that I'm not a native English speaker and please forgive any mistakes.
Tuesday, 31 August 2021
Monday, 30 August 2021
What optional rules and tweaks I use for Sorcery and other powers
What optional rules and tweaks I use for Sorcery and other powers
Sorcery and other powers-based systems are very flexible and customizable, and that's one of the reasons I like them so much. I've played with them a lot, adding more and more little tweaks and options here and there. Perhaps, sharing them will be helpful to some other people. This is the list of general options - specific spellcasting traditions may change, add, or remove some of them.
Sunday, 29 August 2021
Saturday, 28 August 2021
Friday, 27 August 2021
Thursday, 26 August 2021
Sorcery: Witch Spellcasting
Sorcery: Witch Spellcasting
Pathfinder introduces a new arcane spellcasting class - the witch. She gains her powers from an unknown patron through her familiar. Let's see how we can sorcerify it.
Wednesday, 25 August 2021
Tuesday, 24 August 2021
How to organize play-by-post GURPS games on Discord
How to organize play-by-post GURPS games on Discord
Due to my geographical location and a chaotic work schedule, most of my GURPS games are in the play-by-post format. Many consider PbP unacceptable, but for me it's a comfortable way of playing. If you want to read my thoughts on PbP in general, you can read this post. Perhaps some of you wanted to try that out, but do not know how to organize the channels?
Monday, 23 August 2021
Simple Spell Component Butchering
Simple Spell Component Butchering
Simple Spell Components from Pyramid #3/113 by Peter Dell'Orto is one of my favorite Pyramid articles. It is only two pages long, but it provides an elegant solution to the material component problem. Many people love material components, but they usually create a bookkeeping nightmare, and this article simplifies that greatly. However, since this is a DF article, it does not describe a way to obtain these components, except for buying them.
Sunday, 22 August 2021
Saturday, 21 August 2021
Low ST struggles, or how do I halfling?
Low ST struggles, or how do I halfling?
Several months ago, I hosted a fantasy game where the PCs were goblins. While in D&D a -2 racial penalty to Strength might not be that significant, SM-2 people in GURPS are expected to start at around ST 5, and that's very significantly changes how you should approach combat. That game's purpose was exactly that - explore the combat capabilities of low-ST low-SM characters.
Friday, 20 August 2021
Thursday, 19 August 2021
Pantheon: Warrior Gods
Pantheon: Warrior Gods
Complete Warrior for D&D 3.5 describes a pantheon of warrior gods for martially focused games. The book provides only barebones descriptions. Let's adapt them to GURPS, so there's more variery among the warpriests.
Wednesday, 18 August 2021
Tuesday, 17 August 2021
Equipment: PHB Adventuring Gear in GURPS
Equipment: PHB Adventuring Gear in GURPS
Player's Handbook for D&D 3.5 has a relatively long list of various adventuring gear pieces (most of which become irrelevant past the first few levels). I'll just go through the list and try to find analogs in GURPS.
Monday, 16 August 2021
Equipment: Exotic D&D Weapons
Equipment: Exotic D&D Weapons
You probably are aware of some exotic D&D weapons that you've always wanted to use. Some of them were quite lame mechanically, some of them were quite good. So, let's see how to makem them in GURPS and if some of them already exist.
Friday, 13 August 2021
How to: Spirit Shaman Spellcasting
How to: Spirit Shaman Spellcasting
Complete Divine also has another class - the spirit shaman. It is very different from the Oriental Adventures shaman (even though their spell lists seem similar). I decided to make the spirit shaman more specialized on actual spirits, while the normal shaman is more of a druid-type spellcaster.
Thursday, 12 August 2021
How to: Shugenja Spellcasting
How to: Shugenja Spellcasting
Shugenja is a divine spellcaster class introduced in Oriental Adventures for D&D 3.0 and slightly updated in Complete Divine for D&D 3.5. How to represent them in the Sorcery framework? Probably not very difficult.
Wednesday, 11 August 2021
Pantheon: Vedic Pantheon
Pantheon: Vedic Pantheon
Just like in the previous post - here's a Vedic pantheon for India-inspired nations and peoples. Mostly just taken from Planescape and GURPSified.
Tuesday, 10 August 2021
Pantheon: The Celestial Bureaucracy
Pantheon: The Celestial Bureaucracy
While working on the "oriental" parts of my setting, I realized that the standard D&D deities do not really work thematically. So, I had to read how Planescape, Forgotten Realms, and Dominions did it, and wrote up a quite generic pantheon. Nothing inspired, but at least now there are statblocks for deities, and that's important for the clerics and other characters with divine powers.
Sunday, 8 August 2021
Racial Templates: Hengeyokai
Racial Templates: Hengeyokai
Oh boy, do I hate statting up shapeshifters! Oriental Adventures for D&D 3.0 has a race of hengeyokai - sentient animals that can turn into humans or a humanoid hybrid form. And 13 subraces of them, and as far as I know, there are many more in the previous editions. Good lord, I wanted to tear my hair out. Big props to Anon's Animal Album and GURPS Animalia.
Thursday, 5 August 2021
It's hip to hate D&D
It's hip to hate D&D
Quite often, when I decide to check out some online discussions, I see people hating on D&D. And it seems to be very common amonst GURPS players, in my experience. But is it really justified? In the majority of cases it is not, as people bring up problems that are not unique to D&D or have nothing to do with D&D at all, and are a result of bad DMing or bad players instead. Many of described situations can happen in GURPS, so all that criticism should apply to their favorite generic system as well. For example, I've seen people complain about DMPCs (well, in GURPS they would be called GMPCs), and this is not setting-specific at all. Caster superiority is another such example - it can happen in GURPS too.
The second type of complaints I've seen is even less reasonable. For example, "Why would you separate sorcerers and wizards (or demons and devils, etc.)? That's just stupid!" or "There's so many high-level NPCs, I just lose my suspense of disbelief or sense of agency." These people cannot separate system from one of its settings and blame the system for what is not the system's fault at all.
Don't get me wrong, I got into GURPS because I was dissatisfied with D&D 3.5/PF as systems (but I'd still love to play those with a good group), but many of the complaints I've seen about those systems just do not seem valid to me, but seem like something like virtue signaling. "Look how cool I am, I hate D&D, I love GURPS so much!"