Thursday, 31 January 2019

Sorcerous Occupations and Services

Sorcerous Occupations and Services

What can sorcerers and other spellcasters do during downtime to earn money? Some spells are quite straightforward for an occupation, but some feel like they could only be used on an adventure. See Jobs (pp. B516-517) for rules on occupations and Occupations (GURPS Low-Tech Companion 3 - Daily Life and Economics, pp. 45-50) for mundane examples. 

Thursday, 17 January 2019

Treasure: Gauntlets and Gloves

Treasure: Gauntlets and Gloves

Some more gauntlets and gloves as magic items from Dungeon Master's Guide for D&D 3.5.

Tuesday, 15 January 2019

Monster: Giant Owl

Monster: Giant Owl

The giant owl should be the last of the flying mounts fit for characters.

Monday, 14 January 2019

Monster: Pegasus

Monster: Pegasus

Pegasi are noble winged horses with a couple of alignment-detecting spell-like abilities. Pegasi are sentient, but cannot speak.

Sunday, 13 January 2019

Sorcery: Extra Afflictions

Sorcery: Extra Afflictions

Some standard Affliction-based debuff effects were not present in the spells I've made, and this is my attempt at fixing this. Cause Pain causes a variable degree of pain. Euphoria causes pleasure. Knockout knocks the subject unconscious. Slow Movement decreases the subject's Move in all mediums. The names are self-explanatory. I've omitted the density increase effect on purpose.

Saturday, 12 January 2019

Monster: Skum

Monster: Skum

The skums are aquatic slaves created by the aboleths. While underwater, they prefer using their natural weapons, but when raiding the coasts on behalf of their psionic masters they use two-handed weapons, such as spears. Skums can withstand tremendous pressure of oceanic depths, where their masters live.

Friday, 11 January 2019

Monster: Homunculus

Monster: Homunculus

The homunculus is a small construct created from clay, ash, and a pint of the creator's blood. These humanoid automata are weak, but poisonous. Usually used as servants.

Thursday, 10 January 2019

Monster: Hippogriff

Monster: Hippogriff

Hippogriffs are something between a griffon and a pegasus. Teritorial, savage, but useful as mounts if tamed.

Wednesday, 9 January 2019

Monsters: Hell Hounds

Monsters: Hell Hounds

Hell hounds are fire-breathing canines from the Nine Hells of Baator. Presented are the normal hell hound and it's stronger and bigger variation.

Tuesday, 8 January 2019

Monsters: Harpies

Monsters: Harpies

Harpies are flying menaces that can lure you somewhere dangerous with their songs and/or pester you with arrows from afar.

Monday, 7 January 2019

Monsters/NPCs: Halflings

Monsters/NPCs: Halflings

Halflings are weak physically, but are quick and stealthy. Still, not much of a challenge.

Sunday, 6 January 2019

Lens/Monster: Half-Dragon/Half-Black Dragon Human Fighter

Lens/Monster: Half-Dragon/Half-Black Dragon Human Fighter

Dragons in D&D seem unnaturally fertile, producing offspring with all kinds of other creatures. This lens only lists ancestries of true dragons from Monster Manual, but other options are possible.

Saturday, 5 January 2019

Lens/Monster: Half-Celestial/Half-Celestial Human Paladin

Lens/Monster: Half-Celestial/Half-Celestial Human Paladin


Half-celestials are direct descendants of mundane creatures and celestials.

Friday, 4 January 2019

Monster: Sea Hag

Monster: Sea Hag

The last of three hags from Monster Manual. There are many more in other books.

Thursday, 3 January 2019

Monster: Green Hag

Monster: Green Hag

The green hag is a weaker than the annis physically, but has a broader range of magical abilities.

Wednesday, 2 January 2019

Monster: Annis

Monster: Annis

Hags are monsters that I almost never seen used. My only experience with a hag was my character killing one with a single critical hit in Pathfinder.

Tuesday, 1 January 2019

Monster: Leonal

Monster: Leonal

Leonals are powerful good outsiders that look like anthropomorphic lions. And they can throw fire and place walls of force innately for some reason.